beginscript; ExcTargetType (0xffffffff); label check1: if (PlayerInRange(5000)) { // ExcTargetType (0xffffffff); SetFollowWaypoint(233,0,0); SetFollowRange(0); // WaitForTime(80); IncludeUTarget (0x7855); // ExcTargetType (0); // IncludeGTarget (1); EndFrame(); goto End; } EndFrame(); goto check1; label End: EndFrame(); goto End; endscript; $