beginscript; ExcTargetType(0x2); label Wait: if (GetGlobalVar(1) == 1 && GetVar(0) != 1) { SpawnUnit(); WaitForTime(10); ExcTargetType(0x2); IncTargetType(0x1); IncludeGTarget(3); SetFollowWaypoint(97,0,0); BreakWptsOnAttack(); SetVar(0,1); EndFrame(); goto End; } EndFrame(); goto Wait; label End: EndFrame(); goto End; endscript; $