beginscript; label Trig: if (PlayerInRange(600)) { TriggerMessage(17,h17,0xffff); // TeleportOtherUnit(SignTgt3, 0x7401, 0, 0); // SpawnOtherUnit(SignTgt3); PausePlayer(); CopyCameraPos(0x801, 0x805); ChangeCamera(0x805,0,0); // TriggerUnit(SignTgt3); WaitForTime(80); ChangeCamera(0x801,20,20); // KillOtherUnit(SignTgt3); ResumePlayer(); EndFrame(); goto End; } EndFrame(); goto Trig; label End: EndFrame(); goto End; endscript; $