beginscript; label Trig: if (PlayerInRange(200)) { //TeleportOtherUnit(SignTgt2, 0x7401, 0, 0); //SpawnOtherUnit(SignTgt2); PausePlayer(); CopyCameraPos(0x801, 0x804); ChangeCamera(0x804,0,0); TriggerMessage(9,h9,0xffff); //TriggerUnit(SignTgt2); WaitForTime(80); ChangeCamera(0x801,20,20); //SpawnOtherUnit(SignTgt3); WaitForTime(10); // KillOtherUnit(SignTgt3); ResumePlayer(); EndFrame(); goto End; } EndFrame(); goto Trig; label End: EndFrame(); goto End; endscript; $