beginscript; label Wait: if (GetGlobalVar(1) == 16 || GetGlobalVar(1) == 15) { SpawnUnit(); WaitForTime(10); ExcTargetType(0x2); IncTargetType(0x1); IncludeGTarget(3); BreakWptsOnAttack(); EndFrame(); goto AreaCheck; } EndFrame(); goto Wait; label AreaCheck: if (PlayerInArea(92, 5740, 1000)) { SetNumLives(0); EndFrame(); goto End; } EndFrame(); goto AreaCheck; label End: if (UnitDead() != 1) { ExcTargetType(0x2); IncTargetType(0x1); IncludeGTarget(3); } EndFrame(); goto End; endscript; $