beginscript; label Start: if(GetState() != 0 && UnitDead() != 1) { ExcTargetType(0x2); //SetFollowUnit(TankArea2, 0, 300); //SetFollowRange(200); IncludeUTarget(0x7401); EndFrame(); goto End; } EndFrame(); goto Start; label Dead: if (UnitDead()) { EndFrame(); goto Start; } EndFrame(); goto Dead; label End: EndFrame(); goto End; endscript; $