beginscript; label Start: if(GetState() != 0 && UnitDead() != 1) { ToggleArmor(VanZan); ExcTargetType(0xffffffff); SetFollowRange(0); EndFrame(); goto Wait; } EndFrame(); goto Start; label Wait: if(Triggered()) { SetFollowWaypoint(26,0,0); SetFollowRange(0); EndFrame(); goto Wait; } EndFrame(); goto Wait; label End: EndFrame(); goto End; endscript; $