beginscript; label Start: ExcTargetType(0x2); SelectWeapons(1,0,0); label ho: if (GetGlobalVar (6) == 1 && GetGlobalVar (7) == 1 && GetGlobalVar (5) == 1) { SelectWeapons(1,0,0); IncludeUTarget(0x7401); EndFrame(); goto End; } EndFrame(); goto ho; label End: EndFrame(); goto End; endscript; $