beginscript; label Start: ExcludeGTarget(2); IncludeUTarget(0x7803); label ho: if (PlayerInArea(2117,5255, 400)) { SelectWeapons(1,0,0); ExcludeGTarget(2); TriggerMessage(6,h6,0x7803); IncludeUTarget(0x7401); EndFrame(); goto End; } EndFrame(); goto ho; label End: EndFrame(); goto End; endscript; $