beginscript; label Start: ExcTargetType(0xffffffff); label TankTak: if (OtherUnitDead (knat2) || GetOtherState(knat2) == 9) { EndFrame(); goto Attack; } if (GetOtherUFollowWayID(knat2) == 34 || PlayerInRange(600)) { EndFrame(); IncTargetType(0xffffffff); goto Attack; } EndFrame(); goto TankTak; label Attack: IncludeUTarget(0x7401); ReEvaluate(); label End: EndFrame(); goto End; endscript; $