// background, loadball LAYER 0 { SPRITES { } TEXT_MESSAGES { //name font x y Hold_O_For_Controls "100% RIGHT GREEN" 570 360 Press_X_To_Continue "120% RIGHT GREEN" 570 390 } INODES { h_load_anim i_uua_load_background } } // Obsolete LAYER 1 { SPRITES { } TEXT_MESSAGES { } INODES { } } // controller (picture, lines, descriptions, alpha mask) LAYER 2 { SPRITES { } TEXT_MESSAGES { //name font x y Controls "100% CENTER" 315 120 JO_Aim_Lance "100% LEFT" 285 280 JO_Charge_Horse "100% LEFT" 380 170 JO_Charge_Horse "100% LEFT" 380 215 } INODES { i_uua_load_control_ps2 i_uua_line_analogL i_uua_line_x i_uua_line_o } } // Layer #3 Joust - Player Called Load LAYER 3 { SPRITES { } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 JO_Story "115% SHADOW" 50 270 -50 407 } INODES { } } // Layer #4 Joust - End LAYER 4 { SPRITES { } TEXT_MESSAGES { //name font x y Fame "110% RIGHT" 370 160 Fame "110% RIGHT" 370 180 Fame "110% RIGHT" 370 200 Fame "110% RIGHT" 370 220 Fame "110% RIGHT" 370 240 Fame "110% RIGHT" 370 260 Fame "110% RIGHT" 370 280 Fame "110% RIGHT" 370 300 Fame "110% CENTER" 460 160 Fame "110% CENTER" 460 180 Fame "110% CENTER" 460 200 Fame "110% CENTER" 460 220 Fame "110% CENTER" 460 240 Fame "110% CENTER" 460 260 Fame "110% CENTER" 460 280 Fame "110% CENTER" 460 300 Fame "110% CENTER" 510 160 Fame "110% CENTER" 510 180 Fame "110% CENTER" 510 200 Fame "110% CENTER" 510 220 Fame "110% CENTER" 510 240 Fame "110% CENTER" 510 260 Fame "110% CENTER" 510 280 Fame "110% CENTER" 510 300 Wins "100% CENTER" 430 140 Loss "100% CENTER" 530 140 // Title Fame "BIG CENTER" 320 20 // rounds Fame "120% LEFT" 100 60 Fame "120% LEFT" 100 80 Fame "120% LEFT" 100 100 // victory/defeat Fame "120% RIGHT" 540 60 Fame "120% RIGHT" 540 80 Land "120% RIGHT" 540 100 // notes Hold_O_For_Controls "100% CENTER" 320 360 } TEXTBOXES { Joust_No_Land "100%" 50 325 -50 360 } } // Layer #7 Joust - Special Event load LAYER 5 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } }