// background, loadball LAYER 0 { SPRITES { } TEXT_MESSAGES { //name font x y Hold_O_For_Controls "100% RIGHT GREEN" 570 360 Press_X_To_Continue "120% RIGHT GREEN FLASH" 570 390 } INODES { h_load_anim i_uua_load_background } } // Obsolete LAYER 1 { SPRITES { } TEXT_MESSAGES { } INODES { } } // controller (picture, lines, descriptions, alpha mask) LAYER 2 { SPRITES { } TEXT_MESSAGES { //name font x y Controls "100% CENTER" 315 120 SW_Block "100% LEFT GREY" 430 170 SW_High_Attack "100% LEFT GREY" 430 195 SW_Low_Attack "100% LEFT GREY" 430 215 SW_Movement "100% LEFT GREY" 290 285 SW_Jump "100% LEFT " 290 305 SW_Duck "100% LEFT " 290 325 } INODES { i_uua_load_control_ps2 i_uua_line_analogL i_uua_line_square i_uua_line_x i_uua_line_o } } // Layer #3 Sword Marian 0 Load LAYER 3 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian0LoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian0Load "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #4 Sword Raid Win LAYER 4 { SPRITES { } TEXT_MESSAGES { //name font SW_Rank1 "130% LEFT SHADOW" 75 100 Empty_String "100% LEFT SHADOW" 355 130 Empty_String "100% LEFT SHADOW" 485 130 SW_HealthLevel1 "100% RIGHT SHADOW" 405 150 SW_StatLevel1 "100% RIGHT SHADOW" 405 170 SW_StatLevel1 "100% RIGHT SHADOW" 405 190 SW_Stat1 "100% LEFT SHADOW" 75 130 SW_StatFootmen "100% RIGHT SHADOW" 325 130 SW_StatKnights "100% RIGHT SHADOW" 475 130 SW_Stat2 "100% LEFT SHADOW" 75 150 SW_Stat3 "100% LEFT SHADOW" 75 170 SW_Stat4 "100% LEFT SHADOW" 75 190 SW_Marian0WinTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian0Win "115% GREY SHADOW" 50 270 -50 407 } INODES { } } // Layer #5 Sword Marian 0 Lose LAYER 5 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian0LoseTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian0Lose "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #6 Sword Marian 0 Retreat LAYER 6 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian0RetreatTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian0Retreat "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #7 Sword Marian 1 Load LAYER 7 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian1LoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian1Load "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #8 Sword Marian 1 Win LAYER 8 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Rank1 "130% LEFT SHADOW" 75 100 Empty_String "100% LEFT SHADOW" 255 130 Empty_String "100% LEFT SHADOW" 385 130 SW_HealthLevel1 "100% RIGHT SHADOW" 435 150 SW_StatLevel1 "100% RIGHT SHADOW" 435 170 SW_StatLevel1 "100% RIGHT SHADOW" 435 190 SW_Stat1 "100% LEFT SHADOW" 75 130 SW_StatFootmen "100% RIGHT SHADOW" 225 130 SW_StatKnights "100% RIGHT SHADOW" 375 130 SW_Stat2 "100% LEFT SHADOW" 75 150 SW_Stat3 "100% LEFT SHADOW" 75 170 SW_Stat4 "100% LEFT SHADOW" 75 190 SW_Marian1WinTitle "150% GOLD CENTER SHADOW" 370 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian1Win "115% GREY SHADOW" 50 270 -50 407 } INODES { } } // Layer #9 Sword Marian 1 Lose LAYER 9 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian1LoseTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian1Lose "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #10 Sword Marian 1 Retreat LAYER 10 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian1RetreatTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian1Retreat "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #11 Sword Marian 2 Load LAYER 11 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian2LoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian2Load "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #12 Sword Marian 2 Win LAYER 12 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Rank1 "130% LEFT SHADOW" 75 100 Empty_String "100% LEFT SHADOW" 255 130 Empty_String "100% LEFT SHADOW" 385 130 SW_HealthLevel1 "100% RIGHT SHADOW" 435 150 SW_StatLevel1 "100% RIGHT SHADOW" 435 170 SW_StatLevel1 "100% RIGHT SHADOW" 435 190 SW_Stat1 "100% LEFT SHADOW" 75 130 SW_StatFootmen "100% RIGHT SHADOW" 225 130 SW_StatKnights "100% RIGHT SHADOW" 375 130 SW_Stat2 "100% LEFT SHADOW" 75 150 SW_Stat3 "100% LEFT SHADOW" 75 170 SW_Stat4 "100% LEFT SHADOW" 75 190 SW_Marian2WinTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian2Win "115% GREY SHADOW" 50 270 -50 407 } INODES { } } // Layer #13 Sword Marian 2 Lose LAYER 13 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian2LoseTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian2Lose "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #14 Sword Marian 2 Retreat LAYER 14 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Marian2RetreatTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_Marian2Retreat "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #15 Sword Sheriff Load LAYER 15 { SPRITES { } TEXT_MESSAGES { //name font x y SW_SheriffLoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_SheriffLoad "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #16 Sword Sheriff Win LAYER 16 { SPRITES { } TEXT_MESSAGES { //name font x y SW_SheriffWinTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_SheriffWin "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #17 Sword Guy Load LAYER 17 { SPRITES { } TEXT_MESSAGES { //name font x y SW_GuyLoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_GuyLoad "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #18 Sword Guy Win LAYER 18 { SPRITES { } TEXT_MESSAGES { //name font x y SW_GuyWinTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_GuyWin "115% GREY SHADOW" 50 200 -50 407 } INODES { } } // Layer #19 Sword John Load LAYER 19 { SPRITES { } TEXT_MESSAGES { //name font x y SW_JohnLoadTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_JohnLoad "115% GREY SHADOW" 50 200 -50 407 } INODES { } }