// background, loadball LAYER 0 { SPRITES { } TEXT_MESSAGES { //name font x y Hold_O_For_Controls "120% RIGHT GREEN" 570 360 Press_X_To_Continue "120% RIGHT GREEN" 570 390 } INODES { h_load_anim i_uua_load_background } } // Obsolete LAYER 1 { SPRITES { } TEXT_MESSAGES { } INODES { } } // controller (picture, lines, descriptions, alpha mask) LAYER 2 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { i_uua_load_control_ps2 } } // Layer #3 Siege Retreat LAYER 3 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } } // Layer #4 Joust - Player Called Retreat LAYER 4 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } } // Layer #5 Archery - First Time Retreat LAYER 5 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } } // Layer #6 Archery Raid Retreat LAYER 6 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } } // Layer #7 Sword Raid Retreat LAYER 7 { SPRITES { } TEXT_MESSAGES { //name font x y SW_RaidRetreatTitle "150% GOLD CENTER SHADOW" 320 30 } TEXTBOXES { // string name from dotcStringDB format string x1 y1 x2 y2 SW_RaidRetreat "115% GREY SHADOW" 50 270 -50 407 } INODES { } } // Layer #8 Title Screen LAYER 8 { SPRITES { } TEXT_MESSAGES { //name font x y } INODES { } }