// FADE OUT LAYER 0 { SPRITES { } TEXT_MESSAGES { } INODES { fade_black } } // Robin Layer LAYER 1 { SPRITES { } TEXT_MESSAGES { //name font x y icRobinHood "100% SHADOW LEFT" 105 55 } INODES { i_playerbar_alpha i_back_hlth_player i_sf_hlth_midl_player i_sf_hlth_full_player h_friend_shield i_portrait_alpha_player h_portrait_player_loc } } // Enemy Layer LAYER 2 { SPRITES { } TEXT_MESSAGES { //name font x y SW_Footman "100% SHADOW RIGHT" 535 55 } INODES { i_enemybar_alpha i_back_hlth_enemy i_sf_hlth_midl_enemy i_sf_hlth_full_enemy h_enemy_shield i_portrait_alpha_enemy h_portrait_enemy_loc } } // Hourglass Layer LAYER 3 { SPRITES { } TEXT_MESSAGES { } INODES { p_uua_hourglass p_uua_hourglass_sandtop p_uua_hourglass_sandbot p_uua_hourglass_sand } } LAYER 4 { INODES { p_uua_hourglass_time01 p_uua_hourglass_time02 p_uua_hourglass_time03 } } //Obstacle Camera Skip LAYER 5 { TEXT_MESSAGES { T_Skip "100% SHADOW RIGHT" 565 407 C_Button "125% SHADOW LEFT" 570 407 } }