<?xml version="1.0" encoding="UTF-8"?>
<!-- MabXDSParameters dsd = MabGestureDefinition -->
<MabStream>
	<gestures>
		<definitions>
			<entry>
				<name>RefSendOff</name>				
				<components>	
					<!-- Begin Whistle Blowing --->				
					<entry>
						<type>SUBHIERARCHY_ANIM</type>						
						<time>0.0</time>
						<tag>x</tag>					
						<parameters>
							<entry><key>animation</key><value>REFWX01</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>	
						<tag>x</tag>					
						<parameters>
							<entry><key>animation</key><value>YAMMER</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>SOUND</type>						
						<time>2.3</time>
						<tag>x</tag>						
						<parameters>
							<entry><key>sound</key><value>whistle01</value></entry>
							<entry><key>volume</key><value>100</value></entry>
							<entry><key>effects</key><value>none</value></entry>
						</parameters>
					</entry>
					<!--- End Whistle Blow --->
					
					<!--- Begin Send Off --->
					<entry>
						<type>SUBHIERARCHY_ANIM</type>						
						<time>4.0</time>	
						<tag>x</tag>					
						<parameters>
							<entry><key>animation</key><value>REFSO01</value></entry>
						</parameters>
					</entry>
					<entry>
						<tag>second_f_anim</tag>
						<type>FACIAL_ANIM</type>						
						<time>4.3</time>											
						<parameters>
							<entry><key>animation</key><value>YAMMER</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>SOUND</type>						
						<time>4.3</time>
						<tag>x</tag>						
						<parameters>
							<entry><key>sound</key><value>youareoff</value></entry>
							<entry><key>volume</key><value>87</value></entry>
						</parameters>
					</entry>
					<!--- End Send Off --->
				</components>
			</entry>

<!-- ****************** Penalty gestures *********************** --->				

			<!-- Penalty gestures 01 --->				
			<entry>
				<name>GCSPEN01_01</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0101</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0101</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSPEN02_01</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0201</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0201</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<!-- Penalty gestures 02 --->				
			<entry>
				<name>GCSPEN01_02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0102</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0102</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSPEN02_02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0202</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSPEN03_02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0302</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0302</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Penalty gestures 03 --->				
			<entry>
				<name>GCSPEN01_03</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0103</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0103</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSPEN02_03</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0203</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSPEN03_03</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0303</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0303</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Penalty gestures 04 --->				
			<entry>
				<name>GCS01_04</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0104</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0104</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCS02_04</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0204</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0204</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Penalty gestures 05 --->				
			<entry>
				<name>GCS01_05</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0105</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0105</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCS02_05</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPEN0205</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>1.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPEN0205</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Generic gestures --->				
			<entry>
				<name>GCSGEN02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSGEN0102</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSGEN0102</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

<!-- ****************** Pre-Haka gestures *********************** --->				
			<entry>
				<name>GCSPREHAKA0101</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPREHAKA0101</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSPREHAKA0201</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPREHAKA0201</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSPREHAKA0301</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSPREHAKA0301</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSPREHAKA0301</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

<!-- ****************** Haka gestures *********************** --->				

			<entry>
				<name>GCSHAKA01</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSHAKA0102</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSHAKA0102</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

<!-- ****************** Warmup gestures *********************** --->				

			<!-- Warmup gestures 01 --->				
			<entry>
				<name>GCSWAR01_01</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0101</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0101</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_01</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0201</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0201</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 02 --->				
			<entry>
				<name>GCSWAR01_02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0102</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0102</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_02</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0202</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0202</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 03 --->				
			<entry>
				<name>GCSWAR01_03</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0103</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0103</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_03</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0203</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0203</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 04 --->				
			<entry>
				<name>GCSWAR01_04</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0104</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0104</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_04</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0204</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0204</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 05 --->				
			<entry>
				<name>GCSWAR01_05</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0105</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0105</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_05</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0205</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0205</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 06 --->				
			<entry>
				<name>GCSWAR01_06</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0106</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0106</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_06</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0206</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0206</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 07 --->				
			<entry>
				<name>GCSWAR01_07</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0107</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0107</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_07</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0207</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0207</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Warmup gestures 08 --->				
			<entry>
				<name>GCSWAR01_08</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0108</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0108</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSWAR02_08</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSWAR0208</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSWAR0208</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

<!-- ****************** Celebration gestures *********************** --->				

			<!-- Celebration gestures 01 --->				
			<entry>
				<name>GCSCEL0101</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0101</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0101</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0201</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0201</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0201</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 02 --->				
			<entry>
				<name>GCSCEL0102</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0102</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0102</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0202</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0202</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0202</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 03 --->				
			<entry>
				<name>GCSCEL0103</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0103</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0103</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0203</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0203</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0203</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>


			<!-- Celebration gestures 04 --->				
			<entry>
				<name>GCSCEL0104</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0104</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0104</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 05 --->				
			<entry>
				<name>GCSCEL0105</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0105</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0105</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0205</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0205</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0205</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 06 --->				
			<entry>
				<name>GCSCEL0106</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0106</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0106</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0206</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0206</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0206</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 07 --->				
			<entry>
				<name>GCSCEL0107</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0107</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0107</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0207</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0207</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0207</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 08 --->				
			<entry>
				<name>GCSCEL0108</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0108</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0108</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0208</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0208</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0208</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 09 --->				
			<entry>
				<name>GCSCEL0109</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0109</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0109</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0209</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0209</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0209</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 10 --->				
			<entry>
				<name>GCSCEL0110</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0110</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0110</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0210</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0210</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0210</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 11 --->				
			<entry>
				<name>GCSCEL0111</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0111</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0111</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0211</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0211</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0211</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 12 --->				
			<entry>
				<name>GCSCEL0112</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0112</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0112</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0212</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0212</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0212</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 13 --->				
			<entry>
				<name>GCSCEL0113</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0113</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0113</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0213</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0213</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0213</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 14 --->				
			<entry>
				<name>GCSCEL0114</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0114</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0114</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0214</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0214</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0214</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

			<!-- Celebration gestures 15 --->				
			<entry>
				<name>GCSCEL0115</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0115</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0115</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSCEL0215</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSCEL0215</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSCEL0215</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>

<!-- ****************** End-game gestures *********************** --->				
			<entry>
				<name>GCSEOG0101</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSEOG0101</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSEOG0101</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSEOG0201</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSEOG0201</value></entry>
						</parameters>
					</entry>
					<entry>
						<type>FACIAL_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>FCSEOG0201</value></entry>
						</parameters>
					</entry>					
				</components>
			</entry>
			<entry>
				<name>GCSEOG0301</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSEOG0301</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSEOG0401</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSEOG0401</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>
			<entry>
				<name>GCSEOG0501</name>				
				<components>	
					<!-- Play base anim and facial anim --->				
					<entry>
						<type>BASE_ANIM</type>						
						<time>0.0</time>						
						<parameters>
							<entry><key>animation</key><value>CSEOG0501</value></entry>
						</parameters>
					</entry>
				</components>
			</entry>



		</definitions>
	</gestures>
</MabStream>