<effect>
  <classes>
    <class>
      <name>chunks</name>
      <max_particles>40</max_particles>
      <texture>chunk_1</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>1</life>
      <life_bias>0.8</life_bias>
      <rate>30</rate>
      <rate_bias>8</rate_bias>
      <gap>0</gap>
      <gap_bias>0</gap_bias>
      <vel>20</vel>
      <vel_bias>10</vel_bias>
      <force_x>-2</force_x>
      <force_y>-15</force_y>
      <force_z>-2</force_z>
      <size_start_x>0.5</size_start_x>
      <size_start_y>0.5</size_start_y>
      <size_end_x>0.4</size_end_x>
      <size_end_y>0.4</size_end_y>
      <size_start_bias_x>1</size_start_bias_x>
      <size_start_bias_y>1</size_start_bias_y>
      <size_end_bias_x>1</size_end_bias_x>
      <size_end_bias_y>1</size_end_bias_y>
      <color_start_r>255</color_start_r>
      <color_start_g>255</color_start_g>
      <color_start_b>255</color_start_b>
      <color_start_a>255</color_start_a>
      <color_end_r>128</color_end_r>
      <color_end_g>0</color_end_g>
      <color_end_b>0</color_end_b>
      <color_end_a>120</color_end_a>
      <size_x>1.3</size_x>
      <size_y>1.5</size_y>
      <size_z>1.3</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>4</dir_x>
      <dir_y>25</dir_y>
      <dir_z>4</dir_z>
      <dir_bias_x>1</dir_bias_x>
      <dir_bias_y>1</dir_bias_y>
      <dir_bias_z>1</dir_bias_z>
      <start_2drotate>12.56637</start_2drotate>
      <start_2drotate_bias>0.1256637</start_2drotate_bias>
      <end_2drotate>18.84956</end_2drotate>
      <end_2drotate_bias>0.1884956</end_2drotate_bias>
      <additive>false</additive>
    </class>
    <class>
      <name>fireball</name>
      <max_particles>32</max_particles>
      <texture>explosion_fire_13</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>0.8</life>
      <life_bias>0.2</life_bias>
      <rate>30</rate>
      <rate_bias>1</rate_bias>
      <gap>1</gap>
      <gap_bias>1</gap_bias>
      <vel>10</vel>
      <vel_bias>6</vel_bias>
      <force_x>1</force_x>
      <force_y>-5</force_y>
      <force_z>1</force_z>
      <size_start_x>1</size_start_x>
      <size_start_y>1</size_start_y>
      <size_end_x>12</size_end_x>
      <size_end_y>12</size_end_y>
      <size_start_bias_x>1</size_start_bias_x>
      <size_start_bias_y>1</size_start_bias_y>
      <size_end_bias_x>5</size_end_bias_x>
      <size_end_bias_y>5</size_end_bias_y>
      <color_start_r>255</color_start_r>
      <color_start_g>255</color_start_g>
      <color_start_b>255</color_start_b>
      <color_start_a>160</color_start_a>
      <color_end_r>78</color_end_r>
      <color_end_g>88</color_end_g>
      <color_end_b>129</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>3</size_x>
      <size_y>1.5</size_y>
      <size_z>3</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>0.01</dir_x>
      <dir_y>1</dir_y>
      <dir_z>0.01</dir_z>
      <dir_bias_x>0.1</dir_bias_x>
      <dir_bias_y>0.1</dir_bias_y>
      <dir_bias_z>0.1</dir_bias_z>
      <start_2drotate>0.1256637</start_2drotate>
      <start_2drotate_bias>1.256637</start_2drotate_bias>
      <end_2drotate>0.1884956</end_2drotate>
      <end_2drotate_bias>0.3769911</end_2drotate_bias>
      <additive>true</additive>
    </class>
    <class>
      <name>fireball 2</name>
      <max_particles>71</max_particles>
      <texture>explosion_fire_3</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>1.1</life>
      <life_bias>0.05</life_bias>
      <rate>30</rate>
      <rate_bias>1</rate_bias>
      <gap>0.5</gap>
      <gap_bias>0</gap_bias>
      <vel>10</vel>
      <vel_bias>6</vel_bias>
      <force_x>1</force_x>
      <force_y>-5</force_y>
      <force_z>1</force_z>
      <size_start_x>1</size_start_x>
      <size_start_y>1</size_start_y>
      <size_end_x>12</size_end_x>
      <size_end_y>12</size_end_y>
      <size_start_bias_x>1</size_start_bias_x>
      <size_start_bias_y>1</size_start_bias_y>
      <size_end_bias_x>5</size_end_bias_x>
      <size_end_bias_y>5</size_end_bias_y>
      <color_start_r>248</color_start_r>
      <color_start_g>180</color_start_g>
      <color_start_b>139</color_start_b>
      <color_start_a>164</color_start_a>
      <color_end_r>78</color_end_r>
      <color_end_g>88</color_end_g>
      <color_end_b>129</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>3</size_x>
      <size_y>1.5</size_y>
      <size_z>3</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>0.01</dir_x>
      <dir_y>1</dir_y>
      <dir_z>0.01</dir_z>
      <dir_bias_x>0.1</dir_bias_x>
      <dir_bias_y>0.1</dir_bias_y>
      <dir_bias_z>0.1</dir_bias_z>
      <start_2drotate>0.1256637</start_2drotate>
      <start_2drotate_bias>1.256637</start_2drotate_bias>
      <end_2drotate>0.1884956</end_2drotate>
      <end_2drotate_bias>0.3769911</end_2drotate_bias>
      <additive>true</additive>
    </class>
    <class>
      <name>smoke_billow</name>
      <max_particles>31</max_particles>
      <texture>smoke_1</texture>
      <time_offset>0.2</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>1.3</life>
      <life_bias>0.1</life_bias>
      <rate>15</rate>
      <rate_bias>3</rate_bias>
      <gap>0.2</gap>
      <gap_bias>0.1</gap_bias>
      <vel>12</vel>
      <vel_bias>2</vel_bias>
      <force_x>0</force_x>
      <force_y>-8</force_y>
      <force_z>0</force_z>
      <size_start_x>4</size_start_x>
      <size_start_y>4</size_start_y>
      <size_end_x>20</size_end_x>
      <size_end_y>20</size_end_y>
      <size_start_bias_x>1</size_start_bias_x>
      <size_start_bias_y>1</size_start_bias_y>
      <size_end_bias_x>7</size_end_bias_x>
      <size_end_bias_y>7</size_end_bias_y>
      <color_start_r>102</color_start_r>
      <color_start_g>119</color_start_g>
      <color_start_b>147</color_start_b>
      <color_start_a>100</color_start_a>
      <color_end_r>85</color_end_r>
      <color_end_g>83</color_end_g>
      <color_end_b>104</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>5</size_x>
      <size_y>5</size_y>
      <size_z>5</size_z>
      <pos_x>0</pos_x>
      <pos_y>2</pos_y>
      <pos_z>0</pos_z>
      <dir_x>0.01</dir_x>
      <dir_y>10</dir_y>
      <dir_z>0.01</dir_z>
      <dir_bias_x>0.1</dir_bias_x>
      <dir_bias_y>0.1</dir_bias_y>
      <dir_bias_z>0.1</dir_bias_z>
      <start_2drotate>0.1884956</start_2drotate>
      <start_2drotate_bias>0.1256637</start_2drotate_bias>
      <end_2drotate>0.2513274</end_2drotate>
      <end_2drotate_bias>0.1256637</end_2drotate_bias>
      <additive>false</additive>
    </class>
  </classes>
  <billboards>
    <billboard>
      <name>Flash</name>
      <width>20</width>
      <height>20</height>
      <x>0</x>
      <y>0</y>
      <z>0</z>
      <axis_x>1</axis_x>
      <axis_y>1</axis_y>
      <axis_z>1</axis_z>
      <start>0</start>
      <end>0.02</end>
      <texture>Muzzle_3</texture>
      <oriented>0</oriented>
    </billboard>
  </billboards>
  <length>0.4</length>
  <looped>0</looped>
  <inheritvel>1</inheritvel>
  <instant>0</instant>
  <debris>0</debris>
</effect>