<effect>
  <classes>
    <class>
      <name>chunks</name>
      <max_particles>20</max_particles>
      <texture>muzzle2</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>1.5</life>
      <life_bias>0.8</life_bias>
      <rate>12</rate>
      <rate_bias>0</rate_bias>
      <gap>0</gap>
      <gap_bias>0</gap_bias>
      <vel>20</vel>
      <vel_bias>0.3</vel_bias>
      <force_x>-2</force_x>
      <force_y>-20</force_y>
      <force_z>-2</force_z>
      <size_start_x>0.8</size_start_x>
      <size_start_y>0.8</size_start_y>
      <size_end_x>0.4</size_end_x>
      <size_end_y>0.4</size_end_y>
      <size_start_bias_x>0.3</size_start_bias_x>
      <size_start_bias_y>0.3</size_start_bias_y>
      <size_end_bias_x>0.3</size_end_bias_x>
      <size_end_bias_y>0.3</size_end_bias_y>
      <color_start_r>255</color_start_r>
      <color_start_g>255</color_start_g>
      <color_start_b>255</color_start_b>
      <color_start_a>255</color_start_a>
      <color_end_r>255</color_end_r>
      <color_end_g>36</color_end_g>
      <color_end_b>36</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>1.3</size_x>
      <size_y>1.5</size_y>
      <size_z>1.3</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>4</dir_x>
      <dir_y>10</dir_y>
      <dir_z>4</dir_z>
      <dir_bias_x>1</dir_bias_x>
      <dir_bias_y>1</dir_bias_y>
      <dir_bias_z>1</dir_bias_z>
      <start_2drotate>75.39822</start_2drotate>
      <start_2drotate_bias>12.56637</start_2drotate_bias>
      <end_2drotate>94.24778</end_2drotate>
      <end_2drotate_bias>12.56637</end_2drotate_bias>
      <additive>true</additive>
    </class>
    <class>
      <name>explosion_fire_13</name>
      <max_particles>4</max_particles>
      <texture>explosion_fire_3</texture>
      <time_offset>0.08</time_offset>
      <time_offset_bias>0.01</time_offset_bias>
      <life>0.6</life>
      <life_bias>0.2</life_bias>
      <rate>5</rate>
      <rate_bias>5</rate_bias>
      <gap>0.2</gap>
      <gap_bias>0</gap_bias>
      <vel>2</vel>
      <vel_bias>0.5</vel_bias>
      <force_x>0</force_x>
      <force_y>0</force_y>
      <force_z>0</force_z>
      <size_start_x>2</size_start_x>
      <size_start_y>2</size_start_y>
      <size_end_x>12</size_end_x>
      <size_end_y>12</size_end_y>
      <size_start_bias_x>0.5</size_start_bias_x>
      <size_start_bias_y>0.5</size_start_bias_y>
      <size_end_bias_x>2</size_end_bias_x>
      <size_end_bias_y>2</size_end_bias_y>
      <color_start_r>255</color_start_r>
      <color_start_g>255</color_start_g>
      <color_start_b>255</color_start_b>
      <color_start_a>120</color_start_a>
      <color_end_r>248</color_end_r>
      <color_end_g>166</color_end_g>
      <color_end_b>116</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>2</size_x>
      <size_y>2</size_y>
      <size_z>2</size_z>
      <pos_x>0.01</pos_x>
      <pos_y>0.01</pos_y>
      <pos_z>0.01</pos_z>
      <dir_x>0.01</dir_x>
      <dir_y>1.2</dir_y>
      <dir_z>0.01</dir_z>
      <dir_bias_x>0.1</dir_bias_x>
      <dir_bias_y>0.5</dir_bias_y>
      <dir_bias_z>0.1</dir_bias_z>
      <start_2drotate>0.1256637</start_2drotate>
      <start_2drotate_bias>0.1256637</start_2drotate_bias>
      <end_2drotate>0.1884956</end_2drotate>
      <end_2drotate_bias>0.1884956</end_2drotate_bias>
      <additive>true</additive>
    </class>
    <class>
      <name>explosion_fire_4</name>
      <max_particles>8</max_particles>
      <texture>explosion_fire_13</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>0.6</life>
      <life_bias>0.2</life_bias>
      <rate>8</rate>
      <rate_bias>2</rate_bias>
      <gap>0</gap>
      <gap_bias>0</gap_bias>
      <vel>3</vel>
      <vel_bias>0</vel_bias>
      <force_x>0</force_x>
      <force_y>0</force_y>
      <force_z>0</force_z>
      <size_start_x>2</size_start_x>
      <size_start_y>2</size_start_y>
      <size_end_x>10</size_end_x>
      <size_end_y>10</size_end_y>
      <size_start_bias_x>0.01</size_start_bias_x>
      <size_start_bias_y>0.01</size_start_bias_y>
      <size_end_bias_x>1</size_end_bias_x>
      <size_end_bias_y>1</size_end_bias_y>
      <color_start_r>255</color_start_r>
      <color_start_g>255</color_start_g>
      <color_start_b>255</color_start_b>
      <color_start_a>160</color_start_a>
      <color_end_r>128</color_end_r>
      <color_end_g>128</color_end_g>
      <color_end_b>128</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>2</size_x>
      <size_y>2</size_y>
      <size_z>2</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>0.05</dir_x>
      <dir_y>0.05</dir_y>
      <dir_z>0.05</dir_z>
      <dir_bias_x>0.05</dir_bias_x>
      <dir_bias_y>0.05</dir_bias_y>
      <dir_bias_z>0.05</dir_bias_z>
      <start_2drotate>0.3141593</start_2drotate>
      <start_2drotate_bias>0.3141593</start_2drotate_bias>
      <end_2drotate>0.6283185</end_2drotate>
      <end_2drotate_bias>0.3141593</end_2drotate_bias>
      <additive>true</additive>
    </class>
    <class>
      <name>smoke_1</name>
      <max_particles>10</max_particles>
      <texture>smoke_1</texture>
      <time_offset>0</time_offset>
      <time_offset_bias>0</time_offset_bias>
      <life>2</life>
      <life_bias>0.5</life_bias>
      <rate>5</rate>
      <rate_bias>0</rate_bias>
      <gap>0</gap>
      <gap_bias>0</gap_bias>
      <vel>4</vel>
      <vel_bias>0</vel_bias>
      <force_x>0</force_x>
      <force_y>0</force_y>
      <force_z>0</force_z>
      <size_start_x>15</size_start_x>
      <size_start_y>15</size_start_y>
      <size_end_x>30</size_end_x>
      <size_end_y>30</size_end_y>
      <size_start_bias_x>0.5</size_start_bias_x>
      <size_start_bias_y>0.5</size_start_bias_y>
      <size_end_bias_x>0.5</size_end_bias_x>
      <size_end_bias_y>0.5</size_end_bias_y>
      <color_start_r>92</color_start_r>
      <color_start_g>94</color_start_g>
      <color_start_b>129</color_start_b>
      <color_start_a>80</color_start_a>
      <color_end_r>53</color_end_r>
      <color_end_g>52</color_end_g>
      <color_end_b>61</color_end_b>
      <color_end_a>0</color_end_a>
      <size_x>1</size_x>
      <size_y>1</size_y>
      <size_z>1</size_z>
      <pos_x>0</pos_x>
      <pos_y>0</pos_y>
      <pos_z>0</pos_z>
      <dir_x>0.01</dir_x>
      <dir_y>0.01</dir_y>
      <dir_z>0.01</dir_z>
      <dir_bias_x>0.01</dir_bias_x>
      <dir_bias_y>0.01</dir_bias_y>
      <dir_bias_z>0.01</dir_bias_z>
      <start_2drotate>0.1256637</start_2drotate>
      <start_2drotate_bias>1.256637</start_2drotate_bias>
      <end_2drotate>0.1256637</end_2drotate>
      <end_2drotate_bias>1.256637</end_2drotate_bias>
      <additive>false</additive>
    </class>
  </classes>
  <billboards>
    <billboard>
      <name>Flash</name>
      <width>18</width>
      <height>18</height>
      <x>0</x>
      <y>0</y>
      <z>0</z>
      <axis_x>1</axis_x>
      <axis_y>1</axis_y>
      <axis_z>1</axis_z>
      <up_x>-4.316021E+08</up_x>
      <up_y>-4.316021E+08</up_y>
      <up_z>-4.316021E+08</up_z>
      <right_x>-4.316021E+08</right_x>
      <right_y>-4.316021E+08</right_y>
      <right_z>-4.316021E+08</right_z>
      <start>0</start>
      <end>0</end>
      <texture>Muzzle_3</texture>
      <oriented>0</oriented>
    </billboard>
  </billboards>
  <length>0.1</length>
  <looped>0</looped>
  <inheritvel>1</inheritvel>
  <instant>0</instant>
  <debris>0</debris>
</effect>