ps_1_1 // JEROME - change the value below to set the opacity of the water def c0, 0.40, 0.40, 0.40, 0.40 tex t2 // Color Map tex t3 mul t2, t2, t3 lrp r0.rgb, v0, t2, v0 // Lerp between the water color and the ambient color //lrp r0.rgb, v0, v1, t2 +mov r0.a, c0.a