// $Revision$ $Author$ $DateTime$ //------------------------------------------------------------------------------------------------ // // ***************** FIRAXIS GAME ENGINE ******************** // // FILE: VSTerrain_4BP1_11.vsh // // AUTHOR: Bart Muzzin - 19/03/2004 // // PURPOSE: 1st pass of a terrain shader that does four texture blends (and there is only one pass). // //------------------------------------------------------------------------------------------------ // Copyright (c) 2004 Firaxis Games, Inc. All rights reserved. //------------------------------------------------------------------------------------------------ #define ALPHA_REG v4 #define COLOR_REG dcl_color1 #define TEXTURE_1 // This shader uses texture #1. #define TEXTURE_2 // This shader uses texture #2. #define TEXTURE_3 // This shader uses texture #3. #define TEXTURE_4 // This shader uses texture #4. vs_1_1 #include "VSTerrain_Base_11.vsh"