SelectMission("m1"); SetMissionResetPlayerInCar("m1_otto_carstart"); SetDynaLoadData("l6z1.p3d;l6r1.p3d;l6r5.p3d;l6r5_dam.p3d;"); InitLevelPlayerVehicle("otto_v","m1_otto_carstart","OTHER"); SetNumValidFailureHints( 5 ); UsePedGroup(0); SetForcedCar(); AddStage(3); RESET_TO_HERE(); SetMaxTraffic(3); SetStageMessageIndex(69); SetHUDIcon( "kids" ); StartCountdown(count); AddToCountdownSequence( "3", 1000 ); // duration time in milliseconds AddToCountdownSequence( "2", 1000 ); // duration time in milliseconds AddToCountdownSequence( "1", 1000 ); // duration time in milliseconds AddToCountdownSequence( "GO", 400 ); // duration time in milliseconds AddObjective("delivery", "neither"); AddNPC("otto", "m1_otto_hide"); AddCollectible( "m1_waypoint_0", "s_girl1"); AddCollectible( "m1_waypoint_1", "s_boy1"); AddCollectible( "m1_waypoint_2", "s_boy2"); AddCollectible( "m1_waypoint_2b", "s_girl2"); AddCollectible( "m1_waypoint_2c", "s_boy1"); AddCollectible( "m1_waypoint_3", "s_girl1"); AddCollectible( "m1_waypoint_4", "s_girl2"); AddCollectible( "m1_waypoint_4b", "s_girl2"); AddCollectible( "m1_waypoint_5", "s_boy1"); AddCollectible( "m1_waypoint_5a", "s_boy1"); AddCollectible( "m1_waypoint_6", "s_boy2"); AddCollectible( "m1_waypoint_6b", "s_boy2"); AddCollectible( "m1_waypoint_6c", "s_boy2"); AddCollectible( "m1_waypoint_7", "s_girl2"); AddCollectible( "m1_waypoint_7b", "s_girl2"); CloseObjective(); SetStageTime(105); AddCondition( "timeout" ); //SetHitNRun(); CloseCondition(); AddCondition("outofvehicle"); SetCondTime( 10000 ); CloseCondition(); AddCondition( "damage" ); SetCondMinHealth( 0.0 ); SetCondTargetVehicle( "otto_v" ); CloseCondition(); ShowStageComplete(); CloseStage(); AddStage(0); SetStageMessageIndex(209); SetHUDIcon( "krustylu" ); AddObjective( "goto" ); AddNPC( "brn_unf", "m2_barney_sd" ); SetDestination( "m1_waypoint_8", "carsphere"); SetCollectibleEffect("wrench_collect"); CloseObjective(); AddStageTime(0); AddCondition( "timeout" ); //SetHitNRun(); CloseCondition(); AddCondition("outofvehicle"); SetCondTime( 10000 ); CloseCondition(); AddCondition( "damage" ); SetCondMinHealth( 0.0 ); SetCondTargetVehicle( "otto_v" ); CloseCondition(); SetFadeOut(1.0); SwapInDefaultCar(); SetSwapDefaultCarLocator("level6_carstart"); SetSwapForcedCarLocator("m1_otto_carend"); SetSwapPlayerLocator("m1_bart_end"); CloseStage(); AddStage(final); AddObjective("timer"); SetDurationTime(3); CloseObjective(); CloseStage(); CloseMission();