SelectMission("m1sd");

SetMissionResetPlayerOutCar("level6_bart_start","level6_carstart");
SetDynaLoadData("l6z1.p3d;l6r1.p3d;l6r5.p3d;l6r5_dam.p3d;");

UsePedGroup(0);

SetMissionStartCameraName( "mission1camShape" );
SetMissionStartMulticontName( "mission1cam" );
SetAnimatedCameraName( "mission1camShape" );
SetAnimCamMulticontName( "mission1cam" );

SetInitialWalk("l6_bart_walkto");

AddStage(5);
	SetMaxTraffic(3);
	SetStageMessageIndex(157);
	SetHUDIcon("apu");
	AddObjective("talkto");
		AddStageVehicle("otto_v","m1_otto_carstart","NULL", "Missions\level06\M1otto_v.con", "none");
		AddNPC("otto", "m1_otto_sd"); 
		AddNPC("apu", "m1_apu_sd");
		SetTalkToTarget("apu", 0, 0);
	CloseObjective();
CloseStage();

AddStage(0);
	AllowMissionAbort( "false" );
	AddObjective("dialogue");
		SetCamBestSide( "bestside_m1" );
		AmbientAnimationRandomize( 1, 0 );      // ( pc=0, npc=1) (nonrandom=0, random=1)
		AmbientAnimationRandomize( 0, 0 );
		SetConversationCam( 0, "pc_far" );
		SetConversationCam( 1, "npc_near" );
		SetConversationCam( 2, "pc_far" );
		SetConversationCam( 3, "npc_near" );
		SetConversationCam( 4, "pc_far" );
		SetConversationCam( 5, "npc_near" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_no" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_scratch_head" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_yes" );
		AddAmbientPcAnimation( "dialogue_hands_in_air" );
		AddAmbientPcAnimation( "none" );
		AddAmbientPcAnimation( "dialogue_cross_arms" );
		AddAmbientPcAnimation( "none" );
		AddAmbientPcAnimation( "dialogue_hands_on_hips" );
		AddAmbientPcAnimation( "none" );
		SetCamBestSide( "m1_bestside" );
		SetDialogueInfo("bart","apu","scared",0);
		SetDialoguePositions("l6_bart_walkto","m1_apu_sd","level6_carstart");
	CloseObjective();
CloseStage();

AddStage(4);
	SetStageMessageIndex(160);
	SetHUDIcon("otto");
	AddObjective("talkto");
		SetPresentationBitmap( "art/frontend/dynaload/images/mis06_01.p3d" );
		AddNPC("otto", "m1_otto_sd"); //
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk1" );
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk2" );
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk3" );
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk4" );
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk5" );
		AddObjectiveNPCWaypoint( "otto", "m1_otto_walk6" );
		SetTalkToTarget("otto", 0, 0);
	CloseObjective();
CloseStage();

AddStage(0);
	AddObjective("dialogue");
		SetCamBestSide( "m1_bestside" );
		AmbientAnimationRandomize( 1, 0 );      // ( pc=0, npc=1) (nonrandom=0, random=1)
		AmbientAnimationRandomize( 0, 0 );
		SetConversationCam( 0, "pc_far" );
		SetConversationCam( 1, "npc_near" );
		SetConversationCam( 2, "pc_far" );
		SetConversationCam( 3, "npc_near" );
		SetConversationCam( 4, "pc_far" );
		SetConversationCam( 5, "npc_near" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_no" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_scratch_head" );
		AddAmbientNpcAnimation( "none" );
		AddAmbientNpcAnimation( "dialogue_hands_in_air" );
		AddAmbientPcAnimation( "dialogue_shake_hand_in_air" );
		AddAmbientPcAnimation( "none" );
		AddAmbientPcAnimation( "dialogue_yes" );
		AddAmbientPcAnimation( "none" );
		AddAmbientPcAnimation( "dialogue_cross_arms" );
		AddAmbientPcAnimation( "none" );
		SetCamBestSide( "m1_bestside" );
		SetDialogueInfo("bart","otto","krustylu",0);
		SetDialoguePositions("bart_ottotalk","m1_otto_sd","level6_carstart");
	CloseObjective();
CloseStage();

CloseMission();

//dialogue_hands_in_air
//dialogue_hands_on_hips
//dialogue_scratch_head
//dialogue_shaking_fist
//dialogue_thinking
//dialogue_yes
//dialogue_no
//dialogue_cross_arms
//dialogue_open_arm_hand_gesture
//dialogue_shake_hand_in_air
