[Objects] Names=LeafTree_E,Wood Crate,Wood Barrel_V,Bush_A,Tire StackA,Bush_X,Bush_G,Bush_S,Bush_W,Wood Barrel_H,Wd Barrel StackA,Bush_I,Bush_U,Deciduous_U,Deciduous_P,Deciduous_R,StartPointAll,Pipe Sm_H,Bush_F,Bush_Q,Tire StackB,Metal Barrel_V,Metal Barrel_H,LeafTree_L,LeafTree_J,LeafTree_K,LeafTree_I,Bush_V,Mtl Barrel StackA,Bunker_S_G,Themed_S_B,Bunker_S_H,LeafTree_C,Bush_AA,Bush_E,Bunker_S_E,Themed_S_A,Bunker_S_F,Tractor Stack,Deciduous_S,Pipe Lrg_H,Deciduous_T,Deciduous_Q,Bush_K,Wd Barrel StackB,Mtl Barrel StackB,Bunker_S_C,Bunker_S_D,Bunker_S_F,Bunker_S_I,Pipe Lrg_V,Concrete Pipe,Metal Crate,Mtl Crate Stack,Tractor Tire_H,Tractor Tire_V,StartPointAll,StartPoint1,StartPoint2,FlagStart1,FlagStart2,FlagStartCentral,ScoringZone,GunPickup_4,GunPickup_7,PowerUp_Sniper,PowerUp_CannonBall,PowerUp_RubberBalls,PowerUp_MachineGun,PowerUp_Invulerable,PowerUp_SuperJump,PowerUp_SpeedBoost,PowerUp_Stealth