Copyright (c) 2001, LucasArts Entertainment Company LLC VERSION 0.1 //////////////////// //Global Variables// //////////////////// Int MissionCompleted 0 //////////////////// //Functions // //////////////////// Function "Walk" (Actor Droid, Node GotoNode) { TakePartialControlOf Droid WalkToNode Droid GotoNode } Function "Run" (Actor Droid, Node GotoNode) { TakePartialControlOf Droid RunToNode Droid GotoNode } //////////////////// //Cutscenes // //////////////////// /* Script "Opening Cutscene" { Actor QuiGon A_Qui-Gon_01 Actor NabooGuy A_Naboo-Resistance2_01 BeginCutScene FadeUpAndWait TakeControlOf QuiGon TakeControlOf NabooGuy Child WalkToNodeAndWait QuiGon QuiGon_Start_01 Child WalkToNodeAndWait NabooGuy BossNass_Start_01 WaitForAll LookAtAndWait QuiGon ObiWan LookAtAndWait NabooGuy ObiWan EndCutScene } */ Script "Opening Cutscene" { Actor QuiGon A_Qui-Gon_01 Actor NabooGuy A_Naboo-Resistance2_01 // Actor Leader // Actor Soldier BeginCutScene FadeUpAndWait TakeControlOf QuiGon LookAtAndWait QuiGon ObiWan SayLine QuiGon "We seem fairly safe while in the protection of these Gungans. I will act as the Queen's bodyguard alone. I want you to meet up with the Naboo resistance in the tunnels below Theed. They will need your assistance in a counter-attack they have planned. I will meet up with you later." SayLine Obi "Yes, Master." SayLine QuiGon "And Obi-Wan-" SayLine Obi "Yes, Master. 'Be careful,' I know..." SayLine QuiGon "Hmpf." FadeDownAndWait //Teleport Obi FadeUpAndWait SayLine NabooGuy "Hold it right there. Hands up." SayLine Obi "I'm here to help you." SayLine Soldier "Who are you? What's your name?" SayLine Leader "Obi-Wan Kenobi." SayLine Obi "Asha?" SayLine Leader "Welcome to the Resistance, Jedi." FadeDownAndWait FadeUpAndWait EndCutScene } Script "Closing Cutscene" { WaitUntilEqual MissionCompleted 1 BeginCutScene LookAt ResistanceLeader Obi /* Sayline ResistanceLeader "Obiwan! Over here, you've found us." Sayline ResistanceLeader "Thank you for getting back our pilots." Sayline ResistanceLeader "However, we now have a bigger threat to deal with." Sayline ResistanceLeader "Come with me, I'll tell you on the way." */ FadeDownAndWait EndCutscene NextLevel L05_3 } //////////////////// //Scripts // //////////////////// Script "Catacomb Demolition" { Actor Gen01 A_z_UberGen_07 Actor Gen02 A_z_UberGen_08 Actor Gen03 A_z_UberGen_09 Actor Gen04 A_z_UberGen_10 Actor Gen05 A_z_UberGen_11 Actor Gen06 A_z_UberGen_12 WaitUntilEnteredRegion ObiWan Rgn_04 TriggerUberGenAndWait Gen01 BAD01 TriggerUberGenAndWait Gen02 BAD02 TriggerUberGenAndWait Gen03 BAD03 TriggerUberGenAndWait Gen04 BAD04 TriggerUberGenAndWait Gen05 BAD05 TriggerUberGenAndWait Gen06 BAD06 Call "Run" (BAD01, Ambush_Point_01) Call "Run" (BAD02, Ambush_Point_01) Call "Run" (BAD03, Ambush_Point_01) Call "Run" (BAD04, Ambush_Point_01) Call "Run" (BAD05, Ambush_Point_01) Call "Run" (BAD06, Ambush_Point_01) } Script "Catacomb Dead End Ambush" { Actor Gen01 A_z_UberGen_14 Actor Gen02 A_z_UberGen_15 Actor Gen03 A_z_UberGen_16 Actor Gen04 A_z_UberGen_17 Actor Gen05 A_z_UberGen_18 Actor Gen06 A_z_UberGen_19 WaitUntilEnteredRegion ObiWan Rgn_05 TriggerUberGenAndWait Gen01 BAD01 TriggerUberGenAndWait Gen02 BAD02 TriggerUberGenAndWait Gen03 BAD03 TriggerUberGenAndWait Gen04 BAD04 TriggerUberGenAndWait Gen05 BAD05 TriggerUberGenAndWait Gen06 BAD06 Call "Run" (BAD01, Ambush_Point_02) Call "Run" (BAD02, Ambush_Point_02) Call "Run" (BAD03, Ambush_Point_02) Call "Run" (BAD04, Ambush_Point_02) Call "Run" (BAD05, Ambush_Point_02) Call "Run" (BAD06, Ambush_Point_02) } Script "Tunnel Ambush" { Actor Gen01 A_z_UberGen_01 Actor Gen02 A_z_UberGen_02 Actor Gen03 A_z_UberGen_03 Actor Gen04 A_z_UberGen_04 WaitUntilEnteredRegion ObiWan Rgn_08 TriggerUberGenAndWait Gen01 BAD01 TriggerUberGenAndWait Gen02 BAD02 TriggerUberGenAndWait Gen03 BAD03 TriggerUberGenAndWait Gen04 BAD04 Call "Run" (BAD01, Tunnel_Ambush_Left) Call "Run" (BAD02, Tunnel_Ambush_Right) Call "Run" (BAD03, Tunnel_Ambush_Left) Call "Run" (BAD04, Tunnel_Ambush_Right) } Script "BAD Bridge Ambush" { Actor Gen01 A_z_UberGen_05 Actor Gen02 A_z_UberGen_06 Actor Gen03 A_z_UberGen_13 WaitUntilEnteredRegion ObiWan Rgn_STAP_Ambush_Bridge TriggerUberGenAndWait Gen01 BAD01 TriggerUberGenAndWait Gen02 BAD02 TriggerUberGenAndWait Gen03 BAD03 Call "Run" (BAD01, Bridge_Patrol_01) Call "Run" (BAD02, Bridge_Patrol_01) Call "Run" (BAD03, Bridge_Patrol_01) }