\\ sound data cache \\ * indicates that the sound was never played. number of cached sounds: 37 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 130 memory used for resident sounds: 373064 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 102 memory used for resident sounds: 901082 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 174 memory used for resident sounds: 44984 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 27 memory used for resident sounds: 44136 // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 72 memory used for resident sound data: 734264 sum of resident buffer sizes: 734264 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 129 memory used for resident sound data: 0 sum of resident buffer sizes: 1160236 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 92 memory used for resident sound data: 1096532 sum of resident buffer sizes: 1096532 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 164 memory used for resident sound data: 1814474 sum of resident buffer sizes: 1814474 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 264 memory used for resident sound data: 174968 sum of resident buffer sizes: 2832578 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 264 memory used for resident sound data: 174968 sum of resident buffer sizes: 2832578 (should be the same as the memory used for resident sound data.)