\\ sound data cache \\ * indicates that the sound was never played. number of cached sounds: 155 \\ sound data cache \\ * indicates that the sound was never played. number of cached sounds: 34 \\ sound data cache \\ * indicates that the sound was never played. number of cached sounds: 151 \\ sound data cache \\ * indicates that the sound was never played. number of cached sounds: 27 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 157 memory used for resident sounds: 89136 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 176 memory used for resident sounds: 89460 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 122 memory used for resident sounds: 13932 \\ sound data cache \\ * indicates that the sound was never played. number of buffered sounds: 55 memory used for resident sounds: 722096 // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 28 memory used for resident sound data: 31536 sum of resident buffer sizes: 239616 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 201 memory used for resident sound data: 2063648 sum of resident buffer sizes: 2063648 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 189 memory used for resident sound data: 85284 sum of resident buffer sizes: 1898298 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 170 memory used for resident sound data: 53670 sum of resident buffer sizes: 1741306 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 174 memory used for resident sound data: 1509498 sum of resident buffer sizes: 1749114 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 205 memory used for resident sound data: 2109548 sum of resident buffer sizes: 2109548 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 183 memory used for resident sound data: 355282 sum of resident buffer sizes: 1902524 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 193 memory used for resident sound data: 1966718 sum of resident buffer sizes: 1966718 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 196 memory used for resident sound data: 2008998 sum of resident buffer sizes: 2008998 (should be the same as the memory used for resident sound data.) // buffered sound data // * indicates that the sound was never played. number of buffered sounds: 196 memory used for resident sound data: 2008998 sum of resident buffer sizes: 2008998 (should be the same as the memory used for resident sound data.)