/* ベイビーのゴルフ用モーションです */ #include "mkb2_config.mat" /* スイング前 */ category[kamae]{ status[ta_kamae] { motion: KID_PT_TA_KAMAE; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[ta_sha] { motion: KID_PT_TA_SHA; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sha_kamae] { motion: KID_PT_SHA_KAMAE; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sha_sht] { motion: KID_PT_SHA_SHT; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_kamae] { motion: KID_PT_SHT_KAMAE; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } } /* スイング(sht_1から順を追って強くなっていきます) */ category[swing]{ status[sht_1] { motion: KID_GOLF_A; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_2] { motion: KID_GOLF_B; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_3] { motion: KID_GOLF_C; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_4] { motion: KID_GOLF_D; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_5] { motion: KID_GOLF_E; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_6] { motion: KID_GOLF_F; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } status[sht_7] { motion: KID_GOLF_MAX; interp: 10; speed: 1; farg: 0; iarg: 0; flag :; } } /* ボギー */ category[result]{ status[bogey] { motion: KID_BOGEY; interp: 2; speed: 1; farg: 0; iarg: 0; flag :; } }