// Xbox Shader Assembler 1.00.5558.1 // instructions: 8 xvs.1.1 #pragma screenspace /*slot stall */ /* 0 */ dp4 oPos.x, v0, c2 /* 1 */ dp4 oPos.y, v0, c3 /* 2 */ dp4 oPos.z, v0, c4 /* 3 */ dp4 oPos.w, v0, c5 /* 4 */ mov oD0, v2 /* 5 */ mul oPos.xyz, r12, c-38 + rcc r1.x, r12.w /* 6 */ mov oT0, v3 /* 7 */ mad oPos.xyz, r12, r1.x, c-37 // microcode: 8 slots, 4 cycles, cpi = 0.5