:TYPE UI_TYPE_SCREEN :OBJECT_ID GCONTR :CLEAR 1 :SIZE 1.0 1.0 :COLOUR 0 0 0 255 :POSITION_START 0.000000 0.000000 :POSITION_END 0.000000 0.000000 :TIME_LENGTH 0.166667 // This screen is going to have to be very dynamic - we will create buttons for all the // option available, but the initialise function for this will turn them on / off, control // where they are placed, control their linkages etc. Groovy. :S{*****>>> //--------------------------------------------------------------------------- // Text to display the menu type at the top :TYPE UI_TYPE_GRAPHIC :OBJECT_ID GAME_MARQUEE :CLEAR 0 :SIZE 0.2609375 0.11041667 :COLOUR 255 255 255 255 :POSITION_START 0.3709375, 0.114583 :POSITION_END 0.3709375, 0.114583 :TIME_LENGTH 0.166667 :TYPE UI_TYPE_GRAPHIC :OBJECT_ID MARQUEE_BORDER :CLEAR 0 :SIZE 0.28125 0.133 :COLOUR 255 255 255 255 :POSITION_START 0.360, 0.1 :POSITION_END 0.360, 0.1 :TEXTURE_ENUM "GRAPHICS\MARQUEE\INFOBOX4.PSD" :TIME_LENGTH 0.166667 :TYPE UI_TYPE_TEXT :OBJECT_ID TEXT_GAMENAME :CLEAR 0 :SIZE 1.0 1.0 // Size of the text box :FONT EMPIRE_SANS_B24 :FONT_COLOUR 244 241 0 255 //96 92 168 255 :TEXT_JUSTIFY 3 // TEXT_JUSTIFY_CENTRE_TOP - justification within the text box :POSITION_START 0.0 0.25 :POSITION_END 0.0 0.25 :TEXT 0 :TIME_LENGTH 0.166667 :INHERIT TEXT_GAMENAME :OBJECT_ID TEXT_TITLETEXT :FONT EMPIRE_SANS_B24 :POSITION_START 0.0 0.3 :POSITION_END 0.0 0.3 :FONT_COLOUR 244 241 0 255 //0 116 107 255 :TEXT_JUSTIFY 3 // TEXT_JUSTIFY_CENTRE_TOP :TYPE UI_TYPE_BUTTON :OBJECT_ID BUTTON_R :CLEAR 1 :AUTOSIZE 0 :SIZE 1.0 1.0 :FONT EMPIRE_SANS_B20 :POSITION_START 0.0 0.84 :POSITION_END 0.0 0.84 :HIGHLIGHTED_FONT EMPIRE_SANS_B20 :FONT_COLOUR 192 192 192 255 :HIGHLIGHTED_FONT_COLOUR 240 240 240 255 :TEXT_JUSTIFY 3 :INHERIT BUTTON_R :OBJECT_ID BUTTON_G :POSITION_START 0.0 0.89 :POSITION_END 0.0 0.89 :INHERIT BUTTON_R :OBJECT_ID BUTTON_B :POSITION_START 0.0 0.94 :POSITION_END 0.0 0.94 :INHERIT GAME_MARQUEE :OBJECT_ID CONTROLLER_GFX :INHERIT GAME_MARQUEE :OBJECT_ID CL01_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL02_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL03_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL04_GFX :POSITION_START 0.360, 0.33 :POSITION_END 0.360, 0.33 :INHERIT CONTROLLER_GFX :OBJECT_ID CL05_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL06_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL07_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL08_GFX : :INHERIT CONTROLLER_GFX :OBJECT_ID CL09_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL10_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL11_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL12_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL13_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL14_GFX :INHERIT CONTROLLER_GFX :OBJECT_ID CL15_GFX :INHERIT TEXT_GAMENAME :OBJECT_ID CL01_TXT :TEXT_JUSTIFY 4 :FONT EMPIRE_SANS_B16 :WORD_WRAP 1 :FONT_COLOUR 240, 240, 240, 255 :INHERIT CL01_TXT :OBJECT_ID CL02_TXT :INHERIT CL01_TXT :OBJECT_ID CL03_TXT :INHERIT CL01_TXT :OBJECT_ID CL04_TXT :INHERIT CL01_TXT :OBJECT_ID CL05_TXT :INHERIT CL01_TXT :OBJECT_ID CL06_TXT :INHERIT CL01_TXT :OBJECT_ID CL07_TXT :INHERIT CL01_TXT :OBJECT_ID CL08_TXT :INHERIT CL01_TXT :OBJECT_ID CL09_TXT :INHERIT CL01_TXT :OBJECT_ID CL10_TXT :INHERIT CL01_TXT :OBJECT_ID CL11_TXT :INHERIT CL01_TXT :OBJECT_ID CL12_TXT :INHERIT CL01_TXT :OBJECT_ID CL13_TXT :INHERIT CL01_TXT :OBJECT_ID CL14_TXT :INHERIT CL01_TXT :OBJECT_ID CL15_TXT //--------------------------------------------------------------------------------------- // Help Bar. :TYPE UI_TYPE_AREA :OBJECT_ID HELPBAR :POSITION_START 0.0 0.87 :POSITION_END 0.0 0.87 :COLOUR 1 1 1 76 :SIZE 1.0 0.0395833 // 640 x 19 :TYPE UI_TYPE_TEXT :OBJECT_ID TEXT_INHERITFROMME :CLEAR 0 :SIZE 1.0 1.0 // Size of the text box :FONT EMPIRE_SANS_B16 :FONT_COLOUR 240 240 240 255 // RGBA :TEXT_JUSTIFY 4 // TEXT_JUSTIFY_LEFT_TOP :TEXT 0 //----------------------------------------- // Cancel Button / Text :INHERIT TEXT_INHERITFROMME :OBJECT_ID TEXT_HELPCANCEL :POSITION_START 0.5 0.87 :POSITION_END 0.5 0.87 :TYPE UI_TYPE_GRAPHIC :OBJECT_ID GRAPH_HELPCANCEL :CLEAR 0 :SIZE 0.0625 0.041666667 // 40 x 20 :COLOUR 255 255 255 255 :POSITION_START 0.45 0.87 :POSITION_END 0.45 0.87 //--------------------------------------------------------------------------- :E}*****<<< // Button Up Down Left Right :CONNECTION "BUTTON_R" "BUTTON_B" "BUTTON_G" "" "" :CONNECTION "BUTTON_G" "BUTTON_R" "BUTTON_B" "" "" :CONNECTION "BUTTON_B" "BUTTON_G" "BUTTON_R" "" ""