radius=0.8 miny=0.0 maxy=2.5 scale=1.0 friction=10 acceleration=10 stop_speed=0.5 walk_speed=1.6 jog_speed=2.53 run_speed=6.7765 takehit_speed=0.5 takehit_time=0.1 move_delay=0.0 bsa_default=off streak_1_locators=0,1 anim_start="idle_guard" blend_in=0.4 cycle=on anim_end anim_start="idle_combat" translate blend_in=0.4 cycle=on anim_end anim_start="patrol" blend_in=0.3 fpsec=30.0 cycle=on anim_end anim_start="patrol_turn" translate blend_in=0.3 fpsec=30.0 cycle=off anim_end anim_start="RearingTurn" translate blend_in=0.3 fpsec=30.0 cycle=off anim_end anim_start="walk" blend_in=0.3 fspec=30.0 cycle=on anim_end anim_start="charge" blend_in=0.3 fpsec=30.0 cycle=on anim_end anim_start="minor_recoil" translate blend_in=0.1 blend_out=0.1 fpsec=30.0 cycle=off anim_end anim_start="attack" translate blend_in=0.1 blend_out=0.2 fpsec=30.0 effect_start frame=9 bits_on=0 effect_end effect_start frame=14 bits_off=0 effect_end cycle=off anim_end anim_start="sleep" blend_in=0.5 blend_out=0.2 cycle=on anim_end