hit_points=20 combo_points=30 special_points=30 layers=0 radius=0.4 miny=0.0 maxy=1.575 scale=1.0 friction=10 acceleration=10 stop_speed=0.5 goodie tiptoe_speed=1.8 walk_speed=2.5 run_speed=3.4 move_delay=0.0 jump_speed=7 jump_2_speed=8 air_gravity=-20 bsa_default=off weapon_locator=0 shadow_locators=0,1 streak_locators=0,1 streak_r=255 streak_g=255 streak_b=255 streak_a=120 anim_start="harpy_mr_beaver" blend_in=0.2 blend_out=0.2 fpsec=30 cycle=on anim_end anim_start="Agitated_Idle" blend_in=0.5 blend_out=0.2 fpsec=30 cycle=on anim_end anim_start="idle" blend_in=0.5 blend_out=0.2 fpsec=30 cycle=on anim_end anim_start="idle_combat" blend_in=0.5 blend_out=0.2 fpsec=30 cycle=on anim_end anim_start="run" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="gob_beav_run" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="gob_beav_idle" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="gob_beav_grab" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=off anim_end anim_start="gob_beav_release" blend_in=0.0 blend_out=0.1 fpsec=30 cycle=off anim_end anim_start="walk" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="wolfatt_MrB" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="recoil" cycle=off translate anim_end anim_start="knaw" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="intoknaw" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=off anim_end anim_start="ogre_held" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end anim_start="chew_through_exit" blend_in=0.1 blend_out=0.1 fpsec=30 cycle=on anim_end