hit_points=7 radius=0.7 miny=0.0 mxy=1.1 maxy=1.5 scale=1.0 friction=10 acceleration=10 stop_speed=0.5 tiptoe_speed=1.125 walk_speed=5.208 run_speed=5.46 takehit_speed=0.5 takehit_time=0.1 move_delay=0.0 baddie dontpush orientatezonly attack_speed=1.38256 streak_1_locators=0,0 streak_2_locators=1,1 streak_3_locators=2,2 anim_start="quad_idle" blend_in=0.5 fpsec=30 cycle=on anim_end anim_start="attack1" blend_in=0.3 fpsec=30 cycle=off translate effect_start frame=6 bits_on=0 effect_end effect_start frame=20 bits_off=0 effect_end anim_end anim_start="attack2" blend_in=0.3 fpsec=30 cycle=off translate effect_start frame=5 bits_on=0 effect_end effect_start frame=15 bits_off=0 effect_end effect_start frame=17 bits_on=0 effect_end effect_start frame=25 bits_off=0 effect_end anim_end anim_start="jump_from_tree" blend_in=0.3 fpsec=30 cycle=off translate anim_end anim_start="jump_left" blend_in=0.3 fpsec=30 cycle=off translate anim_end anim_start="jump_right" blend_in=0.3 fpsec=30 cycle=off translate anim_end anim_start="jump" blend_in=0.3 fpsec=30 cycle=off translate effect_start frame=5 bits_on=2 effect_end effect_start frame=20 bits_off=2 effect_end anim_end anim_start="recoil1" blend_in=0.03 fpsec=30 cycle=off translate anim_end anim_start="biped_run" blend_in=0.3 fpsec=30 cycle=on anim_end anim_start="quad_run" blend_in=0.3 fpsec=30 cycle=on anim_end anim_start="howl" blend_in=0.5 fpsec=30 cycle=on translate anim_end anim_start="taunt" blend_in=0.5 fpsec=30 cycle=off translate anim_end anim_start="death1" blend_in=0.2 fpsec=30 cycle=off translate effect_start frame=10 bits_on=5 effect_end effect_start frame=20 bits_off=5 effect_end effect_start frame=25 bits_on=5 effect_end effect_start frame=39 bits_off=5 effect_end effect_start frame=90 bits_on=5 effect_end effect_start frame=179 bits_off=5 effect_end anim_end anim_start="death2" blend_in=0.2 fpsec=30 cycle=off translate effect_start frame=16 bits_on=5 effect_end effect_start frame=24 bits_off=5 effect_end effect_start frame=47 bits_on=5 effect_end effect_start frame=137 bits_off=5 effect_end anim_end