hit_points=1 radius=1.4 miny=0.0 maxy=3.1 scale=1.0 friction=10 acceleration=10 stop_speed=0.5 tiptoe_speed=0.1 walk_speed=0.1 run_speed=0.1 move_delay=0.0 baddie noattack attack_speed=0.1 anim_start="idle" b_lend_in=0.1 blend_in=0.5 anim_end anim_start="broken" cycle=off blend_in=0.2 anim_end