run_speed=3 backup_speed=2 strafe_speed=2 anim_start="idle" blend_in=0.2 anim_end anim_start="run" blend_in=0.2 anim_end anim_start="backup" blend_in=0.2 anim_end anim_start="strafe_left" blend_in=0.2 anim_end anim_start="strafe_right" blend_in=0.2 anim_end anim_start="attack" blend_in=0.2 translate cycle=off anim_end anim_start="minor_recoil" blend_in=0.05 cycle=off anim_end anim_start="major_recoil" blend_in=0.05 translate cycle=off anim_end anim_start="die" blend_in=0.05 translate cycle=off anim_end anim_start="taunt" blend_in=0.1 cycle=off anim_end