blobshadow_fadenear=30 blobshadow_fadefar=50 settings_start=1 farclip=4000 nearclip=0.15 fognear=0 fogfar=0 fogr=0 fogg=0 fogb=0 foga=0 hazer=0 hazeg=0 hazeb=0 hazea=0 backr=0 backg=0 backb=0 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 fognear_gc=1 fogfar_gc=23 fogr_gc=0 fogg_gc=71 fogb_gc=95 foga_gc=127 hazer_gc=0 hazeg_gc=39 hazeb_gc=63 settings_y=-1.9 settings_end //////// cameras //////////////////// //entrance // from wardrobe sock_start=00 cam_blend_time=1.0 sock_end // by lamp and to tunnel sock_start=01 ignore_socks=4 campos_seek=5.0 cam_look_ratio=0.5 cam_blend_time=1.0 sock_end // tunnel sock_start=02 campos_seek=5.0 cam_look_ratio=0.5 cam_lateral_ratio=0.025 cam_blend_time=1.0 sock_end // new play area sock_start=03 campos_seek=5.0 cam_look_ratio_y=0.65 cam_lateral_ratio=1.0 cam_blend_time=0.5 sock_end // new play area sock_start=04 campos_seek=5.0 cam_look_ratio_y=0.5 cam_lateral_ratio=0.5 cam_blend_time=0.5 sock_end //////// stuff //////////////////// climbpole_start spline="climbSpline" climbpole_end climbpole_start spline="climbSpline1" climbpole_end climbpole_start spline="climbSpline2" climbpole_end climbpole_start spline="climbSpline3" climbpole_end climbpole_start spline="climbSpline4" climbpole_end teleport_start spline="lucyHoleSpline_1" duration=5.0 range=0.8 teleport_end teleport_start spline="lucyHoleSpline_2" duration=5.0 range=0.8 teleport_end teleport_start spline="lucyHoleSpline_3" duration=5.0 range=0.8 teleport_end teleport_start spline="lucyHoleSpline_4" duration=5.0 range=0.8 teleport_end teleport_start spline="lucyHoleSpline_5" duration=5.0 range=0.8 teleport_end