blobshadow_fadenear=30 blobshadow_fadefar=50 settings_start=1 farclip=15000 nearclip=0.15 fognear=0 fogfar=0 fogr=0 fogg=0 fogb=0 foga=0 hazer=0 hazeg=0 hazeb=0 hazea=0 backr=0 backg=0 backb=0 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 fognear_gc=1 fogfar_gc=23 fogr_gc=0 fogg_gc=71 fogb_gc=95 foga_gc=127 hazer_gc=0 hazeg_gc=39 hazeb_gc=63 settings_y=-1.9 settings_end ////////camera//////////////////// //start lounge sock_start=00 ignore_socks=1,7 campos_seek=5.0 cam_blend_time=1.0 sock_end //main Hallway sock_start=01 ignore_socks=0,2,3,4,11,12,13 campos_seek=5//5.0 cam_blend_time=0.5//1.0 cam_lateral_ratio=0.0 sock_end //kitchen sock_start=02 ignore_socks=1 campos_seek=5.0 cam_blend_time=0.0 cam_lateral_ratio=0.00 sock_end //pullout shot of bathroom etc sock_start=03 ignore_socks=1,4,6,11 campos_seek=5 cam_blend_time=0.0 cam_lateral_ratio=0.0 sock_end //main Hallway sock_start=04 ignore_socks=1,3,7,8,9,12 campos_seek=10//5.0 cam_blend_time=0.5//0.5 cam_lateral_ratio=-0.7 sock_end //banisterGap //not used sock_start=05 campos_seek=5.0 cam_blend_time=1.0 sock_end //main Hallway sock_start=06 ignore_socks=3,7,12 campos_seek=5//5.0 cam_blend_time=0.5//1.0 cam_lateral_ratio=-0.25 sock_end //parentsRoom part1 sock_start=07 ignore_socks=1,4,6,11 campos_seek=5 cam_blend_time=1.0 cam_lateral_ratio=0.0 sock_end //boys bedroom sock_start=08 ignore_socks=4,11 campos_seek=5.0 cam_blend_time=0.5 cam_lateral_ratio=0.45 sock_end //girls bedroom sock_start=09 ignore_socks=4,11 campos_seek=5.0 cam_blend_time=0.5 cam_lateral_ratio=0.45 sock_end //behind chair sock_start=10 campos_seek=5.0 cam_blend_time=1.0 sock_end //main Hallway - alternative sock_start=11 ignore_socks=1,3,7,8,9,12 campos_seek=5.0 cam_blend_time=0.5 cam_lateral_ratio=-0.7 sock_end //parentsRoom part3 sock_start=12 ignore_socks=1,4,6,11 campos_seek=5 cam_blend_time=0.0 cam_lateral_ratio=0.0 sock_end //parentsRoom part2 outside sock_start=13 ignore_socks=1 campos_seek=5 cam_blend_time=1.0 cam_lateral_ratio=0.0 sock_end ////////stuff////////////// climbpole_start spline="climbSpline" no_rotate climbpole_end