xvs.1.1 def c8, 0, 0, 0, 0 def c9, 1, 1, 1, 1 ; c0-3 world-view-projection ; v0 3 float vertex position ; v1 3 normpacked ( u, v, fade ) -- 11 bits each ; Transform the position into screen space. m4x4 oPos, v0, c[ 0 ] mov oT0, v1