[Exception] Ext=tpt Ext=ini Ext=bik Ext=raw Ext=umd Ext=uax Ext=sp2 Ext=u Ext=xsr Ext=tga Ext=int Ext=fra Ext=deu Ext=ita Ext=esp Ext=jap Ext=kor Ext=por File=But_L_LOC.dds File=But_L_LOC_deu.dds File=But_L_LOC_esp.dds File=But_L_LOC_fra.dds File=But_L_LOC_int.dds File=But_L_LOC_ita.dds File=But_L_LOC_jap.dds File=But_L_LOC_kor.dds File=But_R_LOC.dds File=But_R_LOC_deu.dds File=But_R_LOC_esp.dds File=But_R_LOC_fra.dds File=But_R_LOC_int.dds File=But_R_LOC_ita.dds File=But_R_LOC_jap.dds File=But_R_LOC_kor.dds File=R6Terrorist_UKX.ukx File=R6Rainbow_UKX.ukx File=R6FontAsian.utx File=R6JapCtrl.utx [Copy] ; mode = 0 (default): files are copied during init, before anything else ; mode = 1 : files are copied after mainmenu loaded, before mainmenu displayed (during the ubi/redstorm logo video or ESRB notice, which are not stoppable during this copy) ; mode = 2 : files are copied during mainmenu, started just after mode 1 finish (background), they are garanteed to be copied before loading the first map File=(Src="Sounds\dsstdfx.bin") File=(Src="Videos\P_Main\BG_MainMenu.bik") File=(Src="MAGMA\DATA\TEXTURES\BG\PANEL\BUT_R_LOC_???.DDS") File=(Src="MAGMA\DATA\TEXTURES\BG\PANEL\BUT_L_LOC_???.DDS") File=(Src="System\xboxufiles.umd",mode=1) File=(Src="Maps\Training_Team.xbx",mode=1) File=(Src="Sounds\HD_Music.SS2",mode=1) File=(Src="Sounds\???\HD_Music.LS2",mode=1) File=(Src="Sounds\HD_Stream.SS2",mode=2) File=(Src="Sounds\???\HD_Stream.LS2",mode=2) File=(Src="Animations\R61stAssault_UKX.ukx",mode=2) File=(Src="Animations\R61stGrenade_UKX.ukx",mode=2) File=(Src="Animations\R61stHands_UKX.ukx",mode=2) File=(Src="Animations\R61stItems_UKX.ukx",mode=2) File=(Src="Animations\R61stLMG_UKX.ukx",mode=2) File=(Src="Animations\R61stPistol_UKX.ukx",mode=2) File=(Src="Animations\R61stShotgun_UKX.ukx",mode=2) File=(Src="Animations\R61stSniper_UKX.ukx",mode=2) File=(Src="Animations\R61stSub_UKX.ukx",mode=2) File=(Src="Animations\R6Terrorist_UKX.ukx",mode=2) File=(Src="Animations\R6Rainbow_UKX.ukx",mode=2) File=(Src="StaticMeshes\R61stWeapons_SM.usx",mode=2) File=(Src="StaticMeshes\R63rdWeapons_SM.usx",mode=2) File=(Src="StaticMeshes\R6SFX_SM.usx",mode=2) File=(Src="Textures\Inventory_t.utx",mode=2) File=(Src="Textures\R61stWeapons_T.utx",mode=2) File=(Src="Textures\R63rdWeapons_T.utx",mode=2) File=(Src="Textures\R6SFX_T.utx",mode=2) File=(Src="Textures\R6JapCtrl.utx",mode=2)