[P411_Dog] [P411_GateTower] [P411_GateWay] Speech_0013L=(null) Speech_0014L=(null) Speech_0015L=(null) Speech_0016L=(null) Speech_0017L=(null) Speech_0018L=(null) Speech_0019L=(null) Speech_0020L=(null) Speech_0021L=(null) Speech_0022L=(null) Speech_0023L=(null) Speech_0024L=(null) Speech_0025L=(null) Speech_0026L=(null) [P411_GuardHouse] Speech_0008L=(null) Speech_0009L=(null) Speech_0010L=(null) Speech_0011L=(null) Speech_0012L=(null) Speech_0013L=(null) Goal_0012L=Infiltrate the village. Goal_0013L=Infiltrate the village. [P411_LambertComm] Speech_0001L=LAMBERT - This is gonna be a complicated mission, Fisher. We're running it in cooperation with Displace, International so you're old friend Douglas Shetland will be local. Speech_0003L=FISHER - Good. I can work with Shetland. Speech_0004L=FISHER - What's Shetland doing here? Speech_0005L=LAMBERT - A "Ghost Army" operation, he'll give you the brief. Goal_0012L=Plant explosives on Sadono's plane at the entrance of the Kundang Camp. Goal_0013L=Plant explosives on Sadono's plane. Speech_0029L=LAMBERT - What the hell are you doing, the mission is over. [P411_MinedPath] Speech_0019L=(null) [P411_MinedPathBlown] Speech_0015L=(null) Speech_0016L=(null) Speech_0017L=(null) Speech_0018L=(null) Speech_0019L=(null) Speech_0020L=(null) Speech_0021L=(null) Speech_0022L=(null) Speech_0023L=(null) Speech_0024L=(null) Speech_0025L=(null) Speech_0026L=(null) Speech_0027L=(null) Speech_0028L=(null) Speech_0031L=(null) [P411_OpiumField] [P411_Road] [P411_RoadPGuy] [P411_RoadTent] [P411_Shetland] [P411_ShetlandConversation] Speech_0001L=FISHER - Howdy, Shetland. Speech_0002L=SHETLAND - Fisher. My God, old man, you keep turning up in unexpected places. I'd hoped the next place we met would be stateside; I'd like to buy you a beer, see how Sarah's doing. Speech_0003L=FISHER - Let's leave home where it is. What's this "Ghost Army" business? Speech_0004L=SHETLAND - PSY OPS, a distraction. Speech_0005L=FISHER - What's my part? Speech_0006L=SHETLAND - Your handler should have your objectives. For my part, Sadono's plane in the yard before the village need to be sabotaged. Speech_0007L=FISHER - Since I was going to be in the neighborhood anyway. Speech_0008L=SHETLAND - Much appreciated. I've got a dozen Displace snipers around the camp. You won't see them but you better believe they're there. Speech_0009L=FISHER - It is good to see you again, Shetland. Once we're back home we'll get that beer. Speech_0010L=SHETLAND - Glad to hear it. We need to have a talk about some work I might have for you. Speech_0011L=FISHER - I've already got an employer, and they hear everything we say. Speech_0012L=SHETLAND - Good. They should know a man with your skills deserves more money and autonomy. No man should fight any war but his own, especially in the America we've got today. Speech_0013L=SHETLAND - Is there anything you can tell me about Sadono? Why his life's so valuable? My guys have had two dozen chances to see what's on his mind with a sniper bullet. Speech_0014L=FISHER - Nope, sorry again. Speech_0015L=SHETLAND - I've got a dozen itchy trigger fingers on that man. Real hard to keep saying "no." Speech_0016L=SHETLAND - You know everything you need to, I'll see you once the mission's complete. Speech_0017L=SHETLAND - Do good, old man. Speech_0019L=(null) Speech_0020L=(null) Speech_0021L=(null) Speech_0022L=(null) Speech_0023L=(null) Speech_0024L=(null) Speech_0025L=(null) [P411_WareHouse] Speech_0021L=BRUNTON - You should be close to Sadono's plane Fisher. Speech_0022L=FISHER - Really ? Speech_0025L=BRUNTON - You should be close to Sadono's plane Fisher. Speech_0026L=FISHER - Really ? Speech_0013L=(null) Speech_0014L=(null) Speech_0016L=(null) Speech_0017L=(null) Speech_0018L=(null) Speech_0019L=(null) Speech_0020L=(null) [P411_WareHouse2ndF] [P411_WareHouseChecking] Speech_0001L=LAMBERT - Good work, Fisher.