Vibration_axe = int, def = 0
Vibration_angle_min = float, def = 0
Vibration_angle_max = float, def = 0
Vibration_vitesse = float, def = 0
Vibration_frequence = float[], def = 0
Ballotage_inertie = float, def = 1
Coef_aero = float, def = 0
Axe_centre_local = float[3], def = 0