[Race] EnableAiSounds = bool GameCameraRollOffFactor = float GameCameraDopplerFactor = float TvCameraRollOffFactor = float TvCameraDopplerFactor = float CollisionFile = string[] CollisionTest = int[] CollisionMinImpulseNorm = float[] CollisionMaxImpulseNorm = float[] CollisionMinGain = float[] CollisionMaxGain = float[] CollisionStartGainRatio = float[] CollisionGainRatioSlope = float[] CollisionMinPitch = float[] CollisionMaxPitch = float[] CollisionStartPitchRatio = float[] CollisionPitchRatioSlope = float[] CollisionMinDistance = float[] CollisionMaxDistance = float[] FrictionSound = string FrictionSoundGain = float FrictionMinDistance = float FrictionMaxDistance = float FrictionGainCurve = curve FrictionPitchCurve = curve KlaxonSound = string KlaxonSoundGain = float KlaxonMinDistance = float KlaxonMaxDistance = float Musics = string[] MusicGain = float VehicleGain = float ContactGain = float [/Race]