[Race]
EnableAiSounds = bool
GameCameraRollOffFactor = float
GameCameraDopplerFactor = float
TvCameraRollOffFactor = float
TvCameraDopplerFactor = float
CollisionFile = string[]
CollisionTest = int[]
CollisionMinImpulseNorm = float[]
CollisionMaxImpulseNorm = float[]
CollisionMinGain = float[]
CollisionMaxGain = float[]
CollisionStartGainRatio = float[]
CollisionGainRatioSlope = float[]
CollisionMinPitch = float[]
CollisionMaxPitch = float[]
CollisionStartPitchRatio = float[]
CollisionPitchRatioSlope = float[]
CollisionMinDistance = float[]
CollisionMaxDistance = float[]
FrictionSound = string
FrictionSoundGain = float
FrictionMinDistance = float
FrictionMaxDistance = float
FrictionGainCurve = curve
FrictionPitchCurve = curve
KlaxonSound = string
KlaxonSoundGain = float
KlaxonMinDistance = float
KlaxonMaxDistance = float
Musics = string[]
MusicGain = float
VehicleGain = float
ContactGain = float
[/Race]