// // Match Audio settings. // // Common to all SKUs. // NOTE: This may change, and each SKU may require its own version of this file. // Number of crowd streams to choose from CROWD_STREAM_FILES_NUM=1 // Fade times for crowd in OOP in 1/100ths of a sec AUDIO_CROWDEVENT_FADE_TIME = 500 AUDIO_CROWDLOOP_FADE_TIME = 500 // Crowd loop OOP volume (0 - 100) AUDIO_CROWDLOOP_OOP_VOLUME = 80 AUDIO_CROWDLOOP_STARTGAME_OOP_VOLUME = 100 // Rain OOP volume and fade (0 - 100) AUDIO_RAIN_OOP_VOLUME = 55 AUDIO_RAIN_FADE_TIME = 300 // Chant OOP fade time 1/100ths AUDIO_CHANT_FADE_TIME = 200 // Ingame music fade time on OOP. 1/1000ths AUDIO_INGAMEMUSIC_OOP_FADE_TIME = 250 // Number of load loops to choose from AUDIO_LOADLOOP_FILES_NUM = 22 // Load loop fade in and out time 1/100ths of a sec AUDIO_LOADLOOP_FADEIN_TIME = 600 AUDIO_LOADLOOP_FADEOUT_TIME = 200 // Load loop maximum volume 0-100 AUDIO_LOADLOOP_VOLUME = 50