//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid object shapes' names: (original maya scene filename) "MARSHALLHUT14" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut14.ma "NEWMAINGS_A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\NEWMainGS_A.ma "NEWSUPERMAINGS_A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\NEWSUPERMainGS_A.ma "NEWMAIN_GS_B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\NEWMainGS_B.ma "NEWMAIN_GS_C" 3ddata\tracks.xb\ROCK2\scenes\Buildings\NEWMainGS_C.ma "PIT_A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\PitBuildingA.ma "PIT_B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\PitBuildingB.ma "PIT_C" 3ddata\tracks.xb\ROCK2\scenes\Buildings\PitBuildingC.ma "GS4A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS4A.ma "GS4B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS4B.ma "GS3A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS3A.ma "GS3B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS3B.ma "GS2A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS2A.ma "GS2B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS2B.ma "GS1A" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS1A.ma "GS1B" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS1B.ma "PETROLSTATION" 3ddata\tracks.xb\ROCK2\scenes\Buildings\petrolstation.ma "MEDICALBUILDING" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MedicalBuilding.ma "LOADING_TRUCK" 3ddata\tracks.xb\ROCK2\scenes\Buildings\loadingTruck.ma "YELLOW_TANK" 3ddata\tracks.xb\ROCK2\scenes\Buildings\yellowTank.ma "RED_TRACTOR" 3ddata\tracks.xb\ROCK2\scenes\Buildings\redTractor.ma "BLUE_BOX_BUILDING" 3ddata\tracks.xb\ROCK2\scenes\Buildings\blue_box_building.ma "LAPTOWER" 3ddata\tracks.xb\ROCK2\scenes\Buildings\LapTower.ma "BIFFA" 3ddata\tracks.xb\ROCK2\scenes\Buildings\biffa.ma "BOLLARD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Bollard.ma "CONE" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Cone.ma "CONE_ARROW" 3ddata\tracks.xb\ROCK2\scenes\Buildings\ConeArrow.ma "RKBLOCKS" 3ddata\tracks.xb\ROCK2\scenes\Buildings\RkBlocks.ma "RKMARKER100" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarker100.ma "RKMARKER200" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarker200.ma "RKMARKER300" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarker300.ma "DISTANCEMARKERVERT100" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarkerVert100.ma "DISTANCEMARKERVERT200" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarkerVert200.ma "DISTANCEMARKERVERT300" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarkerVert300.ma "LORRIES" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Trucks.ma "AUDI_LORRY" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Truck Audi.ma "BMW_LORRY" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Truck BMW.ma "CORVETTE_LORRY" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Truck Corvette.ma "PANOZ_LORRY" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Truck Panoz.ma "AMBULANCE2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Ambulance.ma "SCRUTBUILDING" 3ddata\tracks.xb\ROCK2\scenes\Buildings\ScrutineeringBuilding.ma "GS_CROWD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\GS Crowd.ma "CROWDA" 3ddata\tracks.xb\ROCK2\scenes\Buildings\CrowdA.ma "CROWDB" 3ddata\tracks.xb\ROCK2\scenes\Buildings\CrowdB.ma "CROWDC" 3ddata\tracks.xb\ROCK2\scenes\Buildings\CrowdC.ma "CROWDA2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\CrowdA2.ma "CROWDB2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\CrowdB2.ma "STARTPOST" 3ddata\tracks.xb\ROCK2\scenes\Buildings\startPost.ma "MARSHALLHUT10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut10.ma "MARSHALLHUT11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut11.ma "MARSHALLHUT12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut12.ma "MARSHALLHUT13" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut13.ma "MARSHALLHUT15" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut15.ma "MARSHALLHUT16" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut16.ma "MARSHALLHUT17" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut17.ma "MARSHALLHUT18" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut18.ma "MARSHALLHUT19" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut19.ma "POWERBOX" 3ddata\tracks.xb\ROCK2\scenes\Buildings\powerBox.ma "SIGNBETWEENGS" 3ddata\tracks.xb\ROCK2\scenes\Buildings\signBetweenGS.ma "ARROW" 3ddata\tracks.xb\ROCK2\scenes\Buildings\arrow.ma "PITLIGHTS" 3ddata\tracks.xb\ROCK2\scenes\Buildings\pitLights.ma "FENCELIGHTS" 3ddata\tracks.xb\ROCK2\scenes\Buildings\fenceLight.ma "JOKESIGN" 3ddata\tracks.xb\ROCK2\scenes\Buildings\jokeSign.ma "CHICANESIGN" 3ddata\tracks.xb\ROCK2\scenes\Buildings\chicaneSign.ma "MARSHALLHUT20" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut20.ma "MARSHALLHUT21" 3ddata\tracks.xb\ROCK2\scenes\Buildings\MarshallHut21.ma "BIG_GENERIC_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rocking_Ad_Board.ma "BIG_POWER_HORSE_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_P_H_BigAD.ma "BIG_CHAMPION_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_CH_BigAD.ma "BIG_MOOG_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_Moog_BigAD.ma "BIG_XPLOSIV_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_Xpl_BigAD.ma "BIG_ASCAR_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_Ascar_BigAD.ma "BIG_ROCKINGHAM500_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_500_BigAD.ma "BIG_EARLS_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_Earls_BigAD.ma "BIG_EBREY_AD" 3ddata\tracks.xb\ROCK2\scenes\Buildings\Rk_Ebrey_BigAD.ma "ROCKFLIGHT" 3ddata\tracks.xb\ROCK2\scenes\Buildings\RockTrackLight.ma "DISTANCEMARKERVERT150" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarkerVert150.ma "DISTANCEMARKERVERT50" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarkerVert50.ma "RKMARKER150" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarker150.ma "RKMARKER50" 3ddata\tracks.xb\ROCK2\scenes\Buildings\DistanceMarker50.ma "PITW1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw1.ma "PITW2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw2.ma "PITW3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw3.ma "PITW4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw4.ma "PITW5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw5.ma "PITW6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw6.ma "PITW7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw7.ma "PITW8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw8.ma "PITW9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw9.ma "PITW_LEFT1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left1.ma "PITW_LEFT2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left2.ma "PITW_LEFT3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left3.ma "PITW_LEFT4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left4.ma "PITW_LEFT5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left5.ma "PITW_LEFT6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left6.ma "PITW_LEFT7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left7.ma "PITW_LEFT8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left8.ma "PITW_LEFT9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left9.ma "PITW_LEFT10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left10.ma "PITW_LEFT11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left11.ma "PITW_LEFT12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left12.ma "PITW_LEFT13" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw_left13.ma "TRACK_LEFT13" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left13.ma "TRACK_LEFT1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left1.ma "TRACK_LEFT2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left2.ma "TRACK_LEFT3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left3.ma "TRACK_LEFT5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left5.ma "TRACK_LEFT6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left6.ma "TRACK_LEFT7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left7.ma "TRACK_LEFT4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left4.ma "TRACK_LEFT9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left9.ma "TRACK_LEFT10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left10.ma "TRACK_LEFT11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left11.ma "TRACK_LEFT12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left12.ma "TRACK_LEFT8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left8.ma "TRACK_LEFT14" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left14.ma "TRACK_LEFT15" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left15.ma "TRACK_LEFT16" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left16.ma "TRACK_LEFT17" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left17.ma "TRACK_LEFT18" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left18.ma "TRACK_LEFT19" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left19.ma "TRACK_LEFT20" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left20.ma "TRACK_LEFT21" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left21.ma "TRACK_LEFT22" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left22.ma "TRACK_LEFT23" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left23.ma "TRACK_LEFT24" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left24.ma "TRACK_LEFT25" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left25.ma "TRACK_LEFT26" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left26.ma "TRACK_LEFT27" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left27.ma "TRACK_LEFT28" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left28.ma "TRACK_LEFT29" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left29.ma "TRACK_LEFT30" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left30.ma "TRACK_LEFT31" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left31.ma "TRACK_LEFT32" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left32.ma "TRACK_LEFT33" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left33.ma "TRACK_LEFT34" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left34.ma "TRACK_LEFT35" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left35.ma "TRACK_LEFT36" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left36.ma "TRACK_LEFT37" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left37.ma "TRACK_LEFT38" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left38.ma "TRACK_LEFT39" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left39.ma "TRACK_LEFT40" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left40.ma "TRACK_LEFT41" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left41.ma "TRACK_LEFT42" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left42.ma "TRACK_LEFT43" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left43.ma "TRACK_LEFT44" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left44.ma "TRACK_LEFT45" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left45.ma "TRACK_LEFT46" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left46.ma "TRACK_LEFT47" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left47.ma "TRACK_LEFT48" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left48.ma "TRACK_LEFT_2PIT" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\track_left_2pit.ma "WOODFENCES" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\woodfences.ma "OVAL1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval1.ma "OVAL2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval2.ma "OVAL3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval3.ma "OVAL4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval4.ma "OVAL5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval5.ma "OVAL6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval6.ma "OVAL7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval7.ma "OVAL8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval8.ma "OVAL9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval9.ma "OVAL10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval10.ma "OVAL11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval11.ma "OVAL12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\oval12.ma "RIGHT1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right1.ma "RIGHT2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right2.ma "RIGHT3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right3.ma "RIGHT4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right4.ma "RIGHT5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right5.ma "RIGHT6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right6.ma "RIGHT7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right7.ma "RIGHT8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right8.ma "RIGHT9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right9.ma "RIGHT10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right10.ma "RIGHT11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right11.ma "RIGHT12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right12.ma "RIGHT13" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right13.ma "RIGHT14" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right14.ma "RIGHT15" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right15.ma "RIGHT16" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right16.ma "RIGHT17" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right17.ma "RIGHT18" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right18.ma "RIGHT19" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right19.ma "RIGHT20" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right20.ma "RIGHT21" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right21.ma "RIGHT22" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right22.ma "RIGHT23" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right23.ma "RIGHT24" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right24.ma "RIGHT25" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right25.ma "RIGHT26" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right26.ma "RIGHT27" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right27.ma "RIGHT28" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right28.ma "RIGHT29" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right29.ma "RIGHT30" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right30.ma "RIGHT31" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right31.ma "RIGHT32" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right32.ma "RIGHT33" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right33.ma "RIGHT34" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right34.ma "RIGHT35" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right35.ma "RIGHT36" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right36.ma "RIGHT37" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right37.ma "RIGHT38" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right38.ma "RIGHT39" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right39.ma "RIGHT40" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\right40.ma "FENCE_OFFTRACK1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\fence_offtrack1.ma "FENCE_OFFTRACK2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\fence_offtrack2.ma "FENCE_OFFTRACK3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\fence_offtrack3.ma "MARSHALLP_COVER" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\marshallp_cover.ma "TESTCUBE" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\testcube.ma "DORKAPIVOTTI" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\dorkapivotti.ma "NEWBARRIER1" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier1.ma "NEWBARRIER2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier2.ma "NEWBARRIER3" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier3.ma "NEWBARRIER4" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier4.ma "NEWBARRIER5" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier5.ma "NEWBARRIER6" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier6.ma "NEWBARRIER7" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier7.ma "NEWBARRIER8" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier8.ma "NEWBARRIER9" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier9.ma "NEWBARRIER10" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier10.ma "NEWBARRIER11" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier11.ma "NEWBARRIER12" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier12.ma "NEWBARRIER13" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\newbarrier13.ma "PITW1_2" 3ddata\tracks.xb\ROCK2\scenes\Buildings\barriers\pitw1_2.ma "ROCK2_CUT_UP" 3ddata\tracks.xb\ROCK2\scenes\tracks\rock.ma "MINI_SKYDOME" 3ddata\tracks.xb\ROCK2\scenes\Environment\mini_skydome.ma "SKYDOME" 3ddata\tracks.xb\ROCK2\scenes\Environment\Rock_Skydome.ma "ROCK2_SCENARY" "ROCK2_OBJECTS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid sub-object names: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid scene-link type names: "CONES" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid camera names: "CAMERA" "UI_TEST_CAMERA" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid light names: "COCKPIT" "SUNLIGHT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture livery sets: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Valid texture names: Key: A = Contains alpha S = Alpha is only 0 or 255 f = Texture is filtered M = Texture has mipmaps H = Texture is high quality (16bit) texture L = Texture is part of a livery set X = Texture is shadow texture U = Texture is unreferenced in the 3d objects ! = Texture is 16 colour paletted texture $ = Texture is alpha-paletted on PS2 # = Texture is NOT compressed using DX compression Size Type Name Palette filename 256x128 - [AS M ] "BUILDINGSDISTANCE" 61:61:6f:fe NO PALETTE (World size: 20000.000000) 256x128 - [AS M ] "MAINGS" 58:56:64:d1 NO PALETTE (World size: 20000.000000) 256x128 - [ fM ] "GRAVEL_DARK_GRASS128_3" 4c:54:32:00 NO PALETTE (World size: 20000.000000) 256x256 - [AS M ] "PITBUILDING" 72:73:7c:ea NO PALETTE (World size: 20000.000000) 256x256 - [ fM ] "FLOOD_LIGHT_RAYS" 04:04:04:00 NO PALETTE (World size: 20000.000000) 256x64 - [ASfM ] "CROWD" 9c:8d:8b:b4 NO PALETTE (World size: 20000.000000) 512x64 - [ fM ] "TRACKSLINES_256X32" 98:9c:7b:00 NO PALETTE (World size: 20000.000000) 128x64 - [ fM ] "GRASS_STONEGRAVEL_128X64" 5a:60:4d:00 NO PALETTE (World size: 20000.000000) 256x256 - [ASfM ] "BUILDINGS1B" 58:56:64:fc NO PALETTE (World size: 20000.000000) 1024x64 - [ASf ] "ROCK_TRACKSIDE_COMBO5" 79:7a:7a:ea NO PALETTE (World size: 20000.000000) 64x32 - [ M ] "ROCKINGHAMUNIONJACKFLAG" af:54:81:00 NO PALETTE (World size: 20000.000000) 64x32 - [ M ] "ROCKINGHAMBLUEFLAG" 35:41:67:00 NO PALETTE (World size: 20000.000000) 64x32 - [ M ] "ROCKINGHAMWHITEFLAG" de:de:e5:00 NO PALETTE (World size: 20000.000000) 256x128 - [ASfM ] "BUILDINGS2" 71:70:74:dc NO PALETTE (World size: 20000.000000) 256x128 - [AS M ] "NORMAL_GRANDSTANDSALPHANEW" 89:8a:8e:e5 NO PALETTE (World size: 20000.000000) 256x128 - [ fM ] "GRAVEL_GRASS_218X256" 57:63:42:00 NO PALETTE (World size: 20000.000000) 512x256 - [ fM ] "GRASS_GRAVEL_256X128_3_FLAT" 48:57:32:00 NO PALETTE (World size: 20000.000000) 512x256 - [ fM ] "GRASS_256X128" 46:58:32:00 NO PALETTE (World size: 20000.000000) 256x128 - [ M ] "MARSHALLHUT" 8b:85:80:00 NO PALETTE (World size: 20000.000000) 256x128 - [ fM ] "GRAVEL_TRAP" a6:9c:93:00 NO PALETTE (World size: 20000.000000) 256x256 - [AS M ] "TRUCKS" 75:68:63:fe NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "SIDEROAD_128X128_3" 9b:80:6f:00 NO PALETTE (World size: 20000.000000) 256x64 - [ fM ] "ARROW_BIG3" 85:8e:aa:00 NO PALETTE (World size: 20000.000000) 256x128 - [ fM ] "KERB_BLUE_WHITE_256X128_2" 8a:9a:ae:00 NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "GRASS_PATCHY2_RHAM" 4c:4b:31:00 NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "GRASS_PATCHY2_RHAM2" 46:4e:2e:00 NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "MUD_LIGHT" 75:71:55:00 NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "GRASS_PATCHY2_RHAM3" 60:62:42:00 NO PALETTE (World size: 20000.000000) 128x128 - [ fM ] "RK_VERTICAL_MARKERS" b5:b5:b5:00 NO PALETTE (World size: 20000.000000) 256x128 - [ M ] "AUTOMOBILES1" 90:7f:8b:00 NO PALETTE (World size: 20000.000000) 256x256 - [ fM ] "CONCRETE_PIT2" af:ac:99:00 NO PALETTE (World size: 20000.000000) 32x32 - [ fM ] "DRAIN_32X32" 20:1f:1f:00 NO PALETTE (World size: 20000.000000) 256x256 - [ASf ] "FENCE_265X256_8_ALPHA_WIDE" d7:d7:d9:1a NO PALETTE (World size: 20000.000000) 512x512 - [ fM ] "TARMAC_256X256_31" 6e:6e:6f:00 NO PALETTE (World size: 20000.000000) 512x256 - [ fM ] "WALL_2TXURES_128X256" b6:b2:a9:00 NO PALETTE (World size: 20000.000000) 512x256 - [AS M # ] "ROCK_BANNERS_LAYERED" 87:87:8b:f4 NO PALETTE (World size: 20000.000000) 256x256 - [A f X ] "NIGHTSHADOW" 00:00:00:7b NO PALETTE (World size: 20000.000000) 256x64 - [A f X ] "PITB_LIGHT_256X64_2" 00:00:00:50 NO PALETTE (World size: 20000.000000) 256x256 - [A f X ] "FENCE2" 00:00:00:1e NO PALETTE (World size: 20000.000000) 64x64 - [ f ] "MINISKY" 21:23:40:00 NO PALETTE (World size: 20000.000000) 8x8 - [ f ] "ROCKSKYROOF" 06:0a:1a:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT8" 15:1a:30:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT1" 12:18:2d:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT3" 20:22:40:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT2" 13:1a:35:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT4" 29:26:3f:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT5" 2a:27:43:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT6" 1f:22:3f:00 NO PALETTE (World size: 20000.000000) 256x256 - [ f ] "ROCKNIGHT7" 16:1b:34:00 NO PALETTE (World size: 20000.000000) 512x256 - [ fM U] "DIRT_DARK_GRASS128_3" 32x32 - [A f U] "CAMERA_FLARE" 64x64 - [A f $ U] "GRASS" 64x64 - [A f U] "HEADLIGHT_FLARE" 32x32 - [A f U] "REARLIGHT_FLARE" 32x32 - [A f U] "SPECULAR_SPRITE" 64x64 - [A f U] "SPRAY" 128x128 - [A f U] "SUN_FLARE" 64x64 - [A f U] "SPARK" 256x256 - [ f U] "TRACK_SPECULAR" 128x128 - [A f $ U] "TRACK_REFLECTION" 64x64 - [A f U] "SMOKEANDDUST" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////