// Valid settings: // "FOG: " // start distance = float value for distance where fog starts // end distance = float value for distance where fog ends // density = float value for how dense. Values between 0.0 and 1.0 // red, green, blue = fog colour. Values between 0 and 255 for each. // // "DEPTH_OF_FIELD: " // distance = float value for distance where depth of field effect occurs // extra blurry = int flag for extra blurriness in rendering - either 1 or 0 // // "ANTIALIAS: " // blurriness = float value between 0.0 and 1.0 for how blurry the antialias effect is // // "HEAT_HAZE: " // movement scale = float value for movement scale // blend strength = float value for blend strength - between 0.0 and 1.0 // // "CAR_HEADLIGHT_STRENGTH: " // strength = float value for strength of car headlight effect - between 0.0 and 1.0 // // "TRACK_WETNESS: " // wet value = float value for wetness of the track, between 0.0 (dry) and 1.0 (wet) // FOG: 50.0 750.0 0.1 0 0 0 DEPTH_OF_FIELD: 250.0 0 ANTIALIAS: 0.1 HEAT_HAZE: 0.0 0.0 CAR_HEADLIGHT_STRENGTH: 0.2 TRACK_WETNESS: 0.0