Limits { maxNumCars1UP 6 maxNumCars2UP 4 maxNumCars3UP 4 maxNumCars4UP 4 gametypes { deathmatch // name of allowed game type { teamMode 1 // optional override. } hunter { } offense { minNumCars 2 maxNumCars2UP 0 maxNumCars3UP 0 maxNumCars4UP 0 } defense { minNumCars 3 maxNumCars1UP 4 maxNumCars2UP 0 maxNumCars3UP 0 maxNumCars4UP 0 } lastman { teamMode 1 minNumCars 3 } } }