//example of animated textures. //this version smoothly fades between 16 textures arranges on a texture page //this textureanim assumes that stage 0 accesses the first texture, and stage 1 the second/ //the material must be set to allow a tfactor blend between them Stage 0 UVType Explicit [OFFSETV] Time 5000 Divide //---------------------------- 0.25 Quantise 0 1 Wrap [END] [GFACTOR] TIME 2 Divide 0 255 WRAP [END] [RFACTOR] 255 [END]