DUMMY_DESC "DUMMY" // DONT REMOVE THIS - THE LANGUAGE PROCESSOR MAKES THIS NULL // Enum reference-able GT_FREE_FOR_ALL "Standard 'deathmatch' style game. The winner is the player who amasses the most points when the timer runs out, or just one car remains." GT_LAST_MAN "Keep playing until the timer runs out and try to survive. In the event of more than one survivor at the end of the game, the player with the most kills wins." GT_POINTS "Free For All rules but with the game ending once the specified points tally is hit. The winner is the player that hits the points limit first." GT_RACE "Just a straight up race. Get around that track and finish first." GT_CHECKPOINT_RACE "Hit the specified number of checkpoints. Reach the next checkpoint for a timer bonus. Once the timer runs out, the game is over." GT_LAP_TIME "Complete the specified number of laps around the track before the timer runs out." GT_MANOUEVRES "Perform all of the listed manoeuvres before the timer runs out." GT_HUNTER "You only score from hitting the designated vehicle, or for being the target and avoiding other vehicles. The winner is the player with the most points when the timer runs out." GT_MULTI_TAG "Hit every other vehicle in the arena at least once before the timer runs out." GT_ELIMINATOR "The last player to complete a lap, or to be lapped by another car, is removed from the race. The winner is the last player alive." GT_OFFENSE "One-on-one battle - Take out your opponent within the time limit." GT_DEFENSE "Avoid being destroyed by the two opponents and survive until the timer runs out." GT_FOUR_RAMPS "Destroying crates scores points. You must score 160000 points before the timer runs out." GT_BUS_JUMP "You need to clear at least ten buses to succeed. Every time you jump the buses another one will be added. If you hit a bus or destroy your own car the game is over." GT_TARGET_JUMP "Dodge the traffic, hit the ramp and land on the target's bulls eye. Don't hit the snowmen or it's game over." GT_SMASH_UP "Take out your aggression on the parked cars, doing as much damage as you can before the timer runs out. You need to score 200000 points to succeed." GT_SKITTLES "Destroy all the crates before the timer runs out and don't hit any skittles!" GT_STUNTMAN "You score for pulling off stunts, jumps, spins and for destroying objects. Damaging other vehicles scores lower than usual. The winner is the player with the most points when the timer runs out." GT_BARREL_ROLL "Bounce the barrels into each of the marked target areas before the timer runs out." // Special cases GT_TEAM_FREE "The winning team is the one that gets the most points, or wipes out every opposing player." GT_TEAM_LAST_MAN "Wipe out the opposing team to win the game." GT_ACTIVE_CP "Free For All rules but checkpoints give you bonus points when active. The winner is the player with the most points when the timer runs out."