Rail { camera = "Goal Camera Path"; show_time = 2; description = "LNG_RAIL_20_METERS"; completed_text = "LNG_RAILING_GOAL_COMPLETED"; limit = 20; }; Vertical_Drop { camera = "Goal Camera Path"; show_time = 2; description = "LNG_CLEAR_30M_DROP"; completed_text = "LNG_VERTICAL_DROP_GOAL_COMPLETED"; limit = 30; }; Trick { camera = "Goal Camera Path"; show_time = 2; description = "LNG_DO_PERFECT_INDY"; completed_text = "LNG_PERFECT_INDY_COMPLETED"; spin = 0; flip = 0; grab = "Perfect Indy"; }; Trick { camera = "Goal Camera Path"; show_time = 2; description = "LNG_DO_A_FS_720_SPIN"; completed_text = "LNG_FS_720_COMPLETED"; spin = 720; flip = 0; grab = ""; }; Trick { camera = "Goal Camera Path"; show_time = 2; description = "LNG_DO_A_BS_360_SPIN"; completed_text = "LNG_BS_360_COMPLETED"; spin = -360; flip = 0; grab = ""; }; Trick { camera = "Goal Camera Path"; show_time = 2; description = "LNG_DO_A_BACKFLIP"; completed_text = "LNG_BACKFLIP_COMPLETED"; spin = 0; flip = -1; grab = ""; }; Score { camera = "Goal Camera Path"; show_time = 2; description = "LNG_GET_10000_POINTS"; completed_text = "LNG_10000_POINT_GOAL_COMPLETED"; limit = 10000; }; Score { camera = "Goal Camera Path"; show_time = 2; description = "LNG_GET_THE_70000_POINTS_PRO_SCORE"; completed_text = "LNG_PRO_SCORE_GOAL_COMPLETED"; limit = 70000; }; Score { camera = "Goal Camera Path"; show_time = 2; description = "LNG_GET_THE_140000_POINTS_SUPER_PRO_SCORE"; completed_text = "LNG_SUPER_PRO_SCORE_GOAL_COMPLETED"; limit = 140000; }; Photo_Op { camera = "Goal Camera Path_2"; show_time = 4; description = "LNG_GET_YOUR_PHOTO_TO_TWS_COVER_SCORE_LIMIT_2000"; completed_text = "LNG_TWS_COVER_PICTURE_GOAL_COMPLETED"; limit = 2000; }; Message { camera = "Goal Camera Path_3"; show_time = 0; description = "LNG_DO_FIND_THE_HALFPIPE"; completed_text = "LNG_THE_HALFPIPE_GOAL_COMPLETED"; listen = "msg_pipe"; };