{ material_filter_value = 0.8; riding_sound_frequency_adjustment = 0.33; canting_sound_frequency_adjustment = 0.13; // parameter / volume pairs. // Parameter is speed unless marked otherwise. // All volumes are range 0 - 1. // for landing speed_filter_params = { 0.0, 0.5, 20.0, 0.95 }; // NOTE: force and speed are cumulative for riding volume! speed_to_riding_volume = { 0.1, 0.0, 30.0, 1.0 }; // parameter = contact force (always negative!) force_to_riding_volume = { -30.0, 0.75, -0.5, 0.01 }; speed_to_canting_volume = { 2.5, 0, 14.0, 1.0 }; // parameter = velocity dot board direction, range 0 - 1 angle_to_canting_volume = { 0.001, 0.0, 0.06, 1.0 }; // parameter = Y component of velocity vertical_speed_to_jump_volume = { -0.4, 0.1, 6.0, 1.0 }; // parameter = contact force force_to_landing_volume = { -4.0, 5.0, 0.0, 0.5 }; // wind control wind_howl_sound = "Audio/Ambient/Extreme_Mountain_Ambience.wav"; // m/s wind_frequency_reference_speed = 16.6; altitude_to_wind_volume = { 0.5, 0.0, 25.0, 0.7 }; // Same as other speed_to_XX_volumes speed_to_wind_volume = { 15.0, 0.0, 120.0, 1.0 }; relative_speed_to_wind_frequency_multiplier = { 0.0, 0.0, 1.0, 0.5 }; altitude_filter_params = { 0.0, 0.9, 20.0, 0.2 }; // Board 'whoosh' control board_whoosh_sound = "Audio/Object/Medium_Object_Flyby.wav"; altitude_to_board_whoosh_volume = { 0.5, 0.0, 1.0, 1.0 }; speed_to_board_whoosh_volume = { 3.0, 0.1, 50.0, 1.0 }; };