//////////////////////////////// // File autogenerated! Please avoid editing by hand ////////////////////////////////////////////// MASTER_MAIN = 32767 MASTER_SFX = 30000 MASTER_PLAYERCALLS = 9000 MASTER_ANNOUNCER = 28000 SFX_KICK = 20000 SFX_BOUNCE = 12000 SFX_CHEST = 22000 SFX_HEAD = 20000 SFX_CATCH = 32768 SFX_NET = 22000 SFX_PASS = 20000 SFX_POST = 32768 SFX_PUNCH = 32768 SFX_SLIDE = 12000 SFX_TRAP = 20000 SFX_WHISTLE = 12000 SFX_COLLISION = 32768 SFX_TRANSITION = 22000 MISC_CROWD_RAMLOOP = 10000 MISC_MUSIC_LOADLOOP = 10000 MISC_CROWD_STRMLOOP = 15000 CROWDEVT_CHEER = 15000 CROWDEVT_BOO = 12000 CROWDEVT_WHISTLE = 22000 CROWDEVT_OH_SHORT = 15000 CROWDEVT_OH_LONG = 15000 CROWDEVT_CORNERKICKPRE = 3000 CROWDEVT_CORNERKICKPOST = 14000 MISC_RAIN_LOOP = 15000 CROWDEVT_APPLAUSE = 12000 CROWDEVT_OLE = 5698 MISC_CRD_LOOP_INTENSITY = 0 MISC_RAIN_LOOP_INTENSITY = 0 CROWDEVT_HOME_GOAL = 25000 NIS_TUNNEL_AMBIENCE = 30000 NIS_3D_CROWD_CHEER = 25000 NIS_3D_CROWD_MAD = 30000 NIS_PLAYERS_ARGUING = 30000 PRACTICE_PITCH_AMBIENCE = 30000 FE_MENU_CONFIRM = 27000 FE_MENU_UPDOWN = 22000 FE_MENU_LEFTRIGHT = 22000 FE_MENU_SIDESELECT = 22000 FE_MENU_FADEIN = 22000 FE_MENU_FADEOUT = 22000 FE_MENU_CANCEL = 22000 FE_MENU_WHOOSH = 22000 BE_MENU_CONFIRM = 20000 BE_MENU_UPDOWN = 19000 BE_MENU_LEFTRIGHT = 32767 // Reveal::Tweaker::AddRangeControl( "Audio/Chants","Fade Out",0,300); CHANT_STREAM_FADE_OUT=3000 // Reveal::Tweaker::AddRangeControl( "Audio/Chants","Time Between",0,1000); CHANTS_TIME_BETWEEN_CHANTS=400 // Reveal::Tweaker::AddRangeControl( "Audio/Chants","Home Percent",0,100); CHANTS_HOME_PERCENTAGE=50 // Reveal::Tweaker::AddRangeControl( "Audio/Chants","Motiv. Spread",0,5); CHANTS_MOTIVATIONAL_SPREAD=1 // Reveal::Tweaker::AddRangeControl( "Audio/Chants","Motiv. Percent",0,100); CHANTS_MOTIV_PERCENTAGE=70 // Reveal::Tweaker::AddRangeControl( "Audio/Levels","Chant Home",0,127); CHANTS_HOME_VOLUME=30 // Reveal::Tweaker::AddRangeControl( "Audio/Levels","Chant Away",0,127); CHANTS_AWAY_VOLUME=20 // Reveal::Tweaker::AddRangeControl( "Audio/Levels","Speech",0,127); SPEECH_VOLUME=127 // Reveal::Tweaker::AddRangeControl( "Audio/SFX","P.Call Freq",0,1000); PLAYER_CALLS_FREQUENCY=400 // Min time in ticks between crowd reactions to turnovers. Prevents audio ugliness caused by too many reactions. TURNOVER_REACTION_TIME_DELAY = 60 // The max distance (in feet) from the net that the ball can be for the crowd to react on a shot that misses. CROWD_REACT_MAX_SHOTMISSED_DIST = 100 LOADING_MUSIC_LOOPS = 15 MISC_MUSIC_MENU = 80 //////////////////////////////// // THE END