[Public] Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutBigHead) Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutLowGrav) [Action_MOVETOPOINT3] ActionString="Move to point" [DefensePointDefaultAction1] ActionString="Move to point" [Action_WAITFORTIMER3] ActionString="Wait for timer" [DefensePointDefaultAction2] ActionString="Wait for timer" [CTFGame] GameName="Capture the Flag" [CTFHUDMessage] YouHaveFlagString="You have the flag, return to base!" EnemyHasFlagString="The enemy has your flag, recover it!" [CTFMessage] ReturnBlue="returned the blue flag!" ReturnRed="returned the red flag!" ReturnedBlue="The blue flag was returned!" ReturnedRed="The red flag was returned!" CaptureBlue="captured the blue flag! The red team scores!" CaptureRed="captured the red flag! The blue team scores!" DroppedBlue="dropped the blue flag!" DroppedRed="dropped the red flag!" HasBlue="took the blue flag!" HasRed="took the red flag!" [DeathMatch] GameName="DeathMatch" [GameObjective] DestructionMessage="Objective Disabled!" LocationPrefix="Near" [HintManager] Hints[0].Text="The objective of Capture the Flag is to capture the enemy flag and return it to your base." Hints[1].Text="This is the enemy flag. Touch the flag to grab it." Hints[2].Text="You have the flag. Now return it to your base." Hints[3].Text="An enemy player has taken your flag. Kill him and touch your flag to return it to your base." Hints[4].Text="You can't score with the enemy flag unless your flag has been returned." Hints[5].Text="Your flag has been returned. Touch it while carrying the enemy flag to score." Hints[6].Text="This is your flag. The opposing team will try to steal it. Defend it with your life." Hints[7].Text="The HUD indicates the status of team flags." Hints[8].Text="This icon indicates that your team has the enemy flag." Hints[9].Text="This icon indicates that the enemy team has your flag." Hints[10].Text="Your teammate has taken the enemy flag." Hints[12].Text="The objective of Bombing Run is to get the bomb through the enemy goal portal." Hints[13].Text="This can be done by throwing the bomb, or jumping through while carrying it." Hints[14].Text="Grab the bomb to begin your run." Hints[15].Text="You have the bomb. Notice that your weapon has been replaced." Hints[16].Text="To throw the bomb press the primary fire. To target a teammate for a pass, press your alternate fire button." Hints[17].Text="Once a goal has been scored, the bomb will re-spawn at center field." Hints[18].Text="This is your goal. The enemy will try to score on you here." Hints[19].Text="This is the enemy goal. Shoot the bomb through it to score 3 points. Run through it to score 7 points." Hints[20].Text="The objective of Double Domination is for your team to secure and hold both domination points for 10 seconds." Hints[21].Text="This is a Domination point. Touch it to claim it for your team." Hints[22].Text="Good, you have claimed this Domination point. Protect it from opposing players." Hints[23].Text="Each Domination point is represented by an icon on your HUD." Hints[24].Text="This is the icon for Point Alpha." Hints[25].Text="This is the icon for Point Bravo." Hints[27].Text="Once a team has achieved Domination, points Alpha and Bravo are rendered temporarily inactive while they recharge." Hints[28].Text="Your team controls this Domination point. Prevent the enemy from taking it." Hints[29].Text="The enemy controls this Domination point. Touch it to claim it for your team." Hints[30].Text="The enemy team has taken a Domination point. Attempt to take it back as soon as possible." Hints[31].Text="The objective of Team Deathmatch is for your team to score more total kills then your opponent." Hints[32].Text="Notice the red lights above this player's shoulders. This indicates they are your teammate. Try not to shoot your teamates." Hints[33].Text="Notice the blue lights above this player's shoulders. This indicates they are on the opposing team. Kill them to make your team's total Frag count increase." Hints[34].Text="The color of the HUD indicates which team you are on." [KeyPickup] PickupMessage="You picked up a Key." [MutBigHead] FriendlyName="BigHead" Description="Head size depends on how well you are doing." [MutLowGrav] FriendlyName="LowGrav" Description="Low gravity." [SquadAI] SupportString="SUPPORTING" DefendString="DEFENDING" AttackString="ATTACKING" HoldString="HOLDING" FreelanceString="FREELANCE" [TeamGame] GameName="Team Deathmatch"