[MenuEndMatch] YouveWonTheMatch="YOU HAVE WON THE MATCH!" YouveLostTheMatch="YOU HAVE LOST THE MATCH." YouveWonTheLeague="YOU HAVE WON THE " YouveMadeThePlayOffs="YOU HAVE MADE THE " YouveBeenEliminated="YOU HAVE BEEN ELIMINATED FROM THE " YouDidntMakeThePlayOffs="YOU DID NOT MAKE THE " PlayOffs=" PLAYOFFS!" YouveWonAllLeagues="YOU HAVE WON ALL OF THE LEAGUES!" ALabel.Text=": OK" MenuTitle.Text="MATCH SUMMARY" [MenuFourOptionTemplate] OptionButtons[0].Blurred.Text="1234567890ABCDEF" [MenuHintBox] HintDisabledText="Hints have been disabled. Hints can be turned back on from the Settings menu." XLabel.Text=": DO NOT SHOW HINTS" ALabel.Text=": CONTINUE" [MenuNewGame] DifficultyList=("NOVICE","AVERAGE","EXPERIENCED","SKILLED","ADEPT","MASTERFUL","INHUMAN","GODLIKE") InfoText[0].Text="CHOOSE YOUR TEAM NAME AND TEAM SYMBOL" InfoText[1].Text="CHOOSE DIFFICULTY" TeamText="TEAM" EditTeamNameText="EDIT TEAM NAME" XLabel.Text=": EDIT NAME" ALabel.Text=": NEXT" MenuTitle.Text="NEW GAME SETUP" [MenuPickTeam] AddsText="ADDS" RemovesText="REMOVES" XLabel.Text=": STATS" ALabel.Text=": FINISH" MenuTitle.Text="PICK YOUR TEAMMATES" [MenuPlayMatch] Versus.Text="VS" SeasonText="SEASON" PlayoffText="PLAYOFF" GameNumberText="%type GAME %x OF %n" OptionButtons[0].Blurred.Text="DEATHMATCH" OptionButtons[1].Blurred.Text="CAPTURE THE FLAG" OptionButtons[2].Blurred.Text="DOUBLE DOMINATION" OptionButtons[3].Blurred.Text="BOMBING RUN" XLabel.Text=": VIEW TEAM" ALabel.Text=": PLAY" MenuTitle.Text="PLAY MATCH" [MenuPlayerProfile] PercentText=" %" [MenuSelectGame] NewGameText="START A NEW GAME" NewLabel=": NEW GAME" LoadLabel=": LOAD GAME" StringDeleteConfirm="Delete saved game " StringDeleteConfirmEnd="?" XLabel.Text=": DELETE" ALabel.Text=": NEW GAME" MenuTitle.Text="SELECT GAME" [MenuStartingLineup] SelectText=": SELECT" DeSelectText=": DESELECT" SelectedText=": SELECTED" XLabel.Text=": STATS" MenuTitle.Text="EDIT STARTING LINEUP" [MenuStorageSelection] Button[0].Blurred.Text="HardDisk" Button[1].Blurred.Text="MU 1A" Button[2].Blurred.Text="MU 1B" Button[3].Blurred.Text="MU 2A" Button[4].Blurred.Text="MU 2B" Button[5].Blurred.Text="MU 3A" Button[6].Blurred.Text="MU 3B" Button[7].Blurred.Text="MU 4A" Button[8].Blurred.Text="MU 4B" Status[0].Text="Status" Status[1].Text="Status" Status[2].Text="Status" Status[3].Text="Status" Status[4].Text="Status" Status[5].Text="Status" Status[6].Text="Status" Status[7].Text="Status" Status[8].Text="Status" back.Blurred.Text="BACK" StatusBad="Bad" StatusNotInserted="Not inserted" StatusEmpty="Empty" StatusFull="Full" StatusPercentUsed="% used" StatusUnknown="Unknown!" SpaceFree="Free Blocks:" SpaceTotal="Total Blocks:" NameHardDisk="Xbox Hard Disk" MenuTitle.Text="Select Storage Device" [MenuTeamTemplate] TeamName.Text="1234567890abcdef" MenuTitle.Text="TEAM TEMPLATE" [MenuTestLayout] ButtonBack.Blurred.Text="BACK" ButtonDelete.Blurred.Text="DELETE" ButtonNew.Blurred.Text="NEW" ButtonOk.Blurred.Text="OK" TextMemDevice.Text="Storage Device" TextSaveGameInfo.Text="Save Game Info" TextMemDeviceInfo.Text="Storage Device Info" [MenuTutorialPrompt] InputButton1.Text="A" InputButton2.Text="A" InputLabel1.Text=": " InputLabel2.Text=": " ComboLabel1.Text=": Berserk" ComboLabel2.Text=": Agility" ComboLabel3.Text=": Regeneration" ComboLabel4.Text=": Invisibility" StringPrimaryFire=": Primary Fire" StringAltFire=": Alternate Fire" StringNextWeapon=": Next Weapon" StringPrevWeapon=": Previous Weapon" StringJump=": Jump"